Fix my previous commit because obviously I had forgotten something.
This was SVN commit r13699.
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@ -1384,18 +1384,11 @@ void CPatchRData::BuildWater()
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int tx = x+x1;
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int ty = z+z1 + j*water_cell_size;
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if (g_AtlasGameLoop->running)
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{
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// currently no foam is used so push whatever
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vertex.m_WaterData = CVector4D(0.0f,0.0f,0.0f,0.0f);
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}
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else
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{
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vertex.m_WaterData = CVector4D(WaterMgr->m_WaveX[tx + ty*mapSize],
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vertex.m_WaterData = CVector4D(WaterMgr->m_WaveX[tx + ty*mapSize],
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WaterMgr->m_WaveZ[tx + ty*mapSize],
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WaterMgr->m_DistanceToShore[tx + ty*mapSize],
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WaterMgr->m_FoamFactor[tx + ty*mapSize]);
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}
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water_index_map[z+j*water_cell_size][x] = water_vertex_data.size();
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water_vertex_data.push_back(vertex);
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}
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