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forked from 0ad/0ad

[Art] Fix a few Persian building props.

This was SVN commit r27939.
This commit is contained in:
wowgetoffyourcellphone 2023-11-19 00:11:37 +00:00
parent eeaa4bf159
commit 2d0339c77f
5 changed files with 22 additions and 22 deletions

View File

@ -13,16 +13,16 @@
<variant frequency="1" name="shield-pers-aspis-1">
<textures>
<texture file="props/shield/pers_aspis_1.png" name="baseTex"/>
<texture name="specTex" file="null_white.dds"/>
<texture file="default_norm.png" name="normTex"/>
</textures>
<texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
<texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="shield-pers-aspis-2">
<textures>
<texture file="props/shield/pers_aspis_2.png" name="baseTex"/>
<texture name="specTex" file="null_white.dds"/>
<texture file="default_norm.png" name="normTex"/>
</textures>
<texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
<texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>

View File

@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -13,16 +13,16 @@
<variant frequency="1" name="shield-pers-aspis-1">
<textures>
<texture file="props/shield/pers_aspis_1.png" name="baseTex"/>
<texture name="specTex" file="null_white.dds"/>
<texture file="default_norm.png" name="normTex"/>
<texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
<texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="shield-pers-aspis-2">
<textures>
<texture file="props/shield/pers_aspis_2.png" name="baseTex"/>
<texture name="specTex" file="null_white.dds"/>
<texture file="default_norm.png" name="normTex"/>
</textures>
<texture file="props/shield/pers_aspis_2.png" name="baseTex"/>
<texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
<texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>

View File

@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -12,17 +12,17 @@
<group>
<variant frequency="1" name="shield-pers-aspis-1">
<textures>
<texture file="props/shield/pers_aspis_1.png" name="baseTex"/>
<texture name="specTex" file="null_white.dds"/>
<texture file="default_norm.png" name="normTex"/>
</textures>
<texture file="props/shield/pers_aspis_1.png" name="baseTex"/>
<texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
<texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="shield-pers-aspis-2">
<textures>
<texture file="props/shield/pers_aspis_2.png" name="baseTex"/>
<texture name="specTex" file="null_white.dds"/>
<texture file="default_norm.png" name="normTex"/>
</textures>
<texture file="props/shield/pers_aspis_2.png" name="baseTex"/>
<texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
<texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>