singleton.h: use assert2 (avoid trouble in wdbg code)
lib.h: reorder error codes (more clear) and add a few detect.cpp, gfx.h: move gfx_mem (amount of video memory) here from ogl This was SVN commit r2391.
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@ -26,6 +26,7 @@
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#include "posix.h"
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#include "detect.h"
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#include "timer.h"
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#include "sdl.h"
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#ifdef _M_IX86
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extern void ia32_get_cpu_info();
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@ -82,6 +83,8 @@ void get_mem_status()
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char gfx_card[GFX_CARD_LEN] = "";
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char gfx_drv_ver[GFX_DRV_VER_LEN] = "";
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int gfx_mem = -1; // [MiB]; approximate
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// attempt to detect graphics card without OpenGL (in case ogl init fails,
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// or we want more detailed info). gfx_card[] is unchanged on failure.
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@ -89,6 +92,10 @@ void get_gfx_info()
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{
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int ret = -1;
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gfx_mem = (SDL_GetVideoInfo()->video_mem) / 1048576; // [MiB]
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// TODO: add sizeof(FB)?
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// try platform-specific versions first: they return more
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// detailed information, and don't require OpenGL to be ready.
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@ -147,6 +147,7 @@ STMT(\
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// useful because VC6 may return 0 on failure, instead of throwing.
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// this wraps the exception handling, and creates a NULL pointer on failure.
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#define SAFE_NEW(type, ptr)\
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@ -164,51 +165,44 @@ STMT(\
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enum LibError
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{
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//
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// lib + res
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//
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// function arguments
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ERR_INVALID_PARAM = -1000,
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ERR_INVALID_HANDLE = -1001,
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ERR_NO_MEM = -1002,
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ERR_BUF_SIZE = -1002,
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// try again later
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ERR_AGAIN = -1003,
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// fixed limit exceeded
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ERR_LIMIT = -1004,
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// system doesn't support required API(s)
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ERR_NO_SYS = -1005,
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// feature not currently implemented (will probably change)
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ERR_NOT_IMPLEMENTED = -1006,
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// feature won't be supported
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ERR_NOT_SUPPORTED = -1007,
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// system limitations
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// .. out of memory
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ERR_NO_MEM = -1020,
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// .. try again later
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ERR_AGAIN = -1021,
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// .. fixed limit exceeded
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ERR_LIMIT = -1022,
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// .. the OS doesn't provide an API we need
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ERR_NO_SYS = -1023,
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// .. feature not currently implemented (will probably change)
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ERR_NOT_IMPLEMENTED = -1024,
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// .. feature won't be supported
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ERR_NOT_SUPPORTED = -1025,
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// file contents are damaged
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ERR_CORRUPTED = -1008,
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ERR_CORRUPTED = -1040,
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ERR_UNKNOWN_FORMAT = -1009,
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ERR_UNKNOWN_FORMAT = -1050,
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ERR_TIMED_OUT = -1010,
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ERR_TIMED_OUT = -1060,
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//
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// file + vfs
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//
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ERR_FILE_NOT_FOUND = -1100,
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ERR_PATH_NOT_FOUND = -1101,
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ERR_DIR_END = -1102,
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ERR_EOF = -1103,
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ERR_PATH_LENGTH = -1104,
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ERR_NOT_FILE = -1105,
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ERR_FILE_ACCESS = -1106,
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ERR_IO = -1107,
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ERR_FILE_NOT_FOUND = -1200,
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ERR_PATH_NOT_FOUND = -1201,
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ERR_DIR_END = -1202,
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ERR_EOF = -1203,
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ERR_PATH_LENGTH = -1204,
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ERR_NOT_FILE = -1205,
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ERR_FILE_ACCESS = -1206,
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ERR_IO = -1207,
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ERR_TEX_FMT_INVALID = -1200,
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ERR_TEX_FMT_INVALID = -1300,
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ERR_LAST
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@ -16,6 +16,8 @@ extern char gfx_card[GFX_CARD_LEN]; // default: ""
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const size_t GFX_DRV_VER_LEN = 64;
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extern char gfx_drv_ver[GFX_DRV_VER_LEN]; // default: ""
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extern int gfx_mem; // [MiB]; approximate
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// attempt to detect graphics card without OpenGL (in case ogl init fails,
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// or we want more detailed info). gfx_card[] is unchanged on failure.
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extern void get_gfx_info(void);
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@ -31,7 +31,7 @@ class Singleton
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public:
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Singleton()
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{
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assert2( !ms_singleton );
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assert( !ms_singleton );
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//use a cunning trick to get the singleton pointing to the start of
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//the whole, rather than the start of the Singleton part of the object
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