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forked from 0ad/0ad

Some more random random map script unit tests and ASSERT functions, refs #4827.

Differential Revision: https://code.wildfiregames.com/D2603
This was SVN commit r23460.
This commit is contained in:
elexis 2020-01-29 18:52:48 +00:00
parent 8ea416b125
commit 5fe58d80fd
6 changed files with 131 additions and 10 deletions

View File

@ -0,0 +1,21 @@
Engine.LoadLibrary("rmgen");
var g_MapSettings = { "Size": 512 };
var g_Map = new RandomMap(0, 0, "blackness");
{
let tileClass = new TileClass(g_Map.getSize());
let addedPos = new Vector2D(5, 0);
tileClass.add(addedPos);
let origin = new Vector2D(0, 0);
TS_ASSERT(!(new AvoidTileClassConstraint(tileClass, 0).allows(addedPos)));
TS_ASSERT(new AvoidTileClassConstraint(tileClass, 0).allows(origin));
TS_ASSERT(!(new AvoidTileClassConstraint(tileClass, 5).allows(origin)));
TS_ASSERT(new NearTileClassConstraint(tileClass, 5).allows(origin));
TS_ASSERT(new NearTileClassConstraint(tileClass, 20).allows(origin));
TS_ASSERT(!(new NearTileClassConstraint(tileClass, 4).allows(origin)));
}

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@ -0,0 +1,22 @@
Engine.LoadLibrary("rmgen");
var g_MapSettings = { "Size": 512 };
var g_Map = new RandomMap(0, 0, "blackness");
{
let min = new Vector2D(4, 4);
let max = new Vector2D(10, 10);
let center = Vector2D.average([min, max]);
createArea(
new RectPlacer(min, max),
new LayeredPainter(["red", "blue"], [2]));
TS_ASSERT_EQUALS(g_Map.getTexture(min), "red");
TS_ASSERT_EQUALS(g_Map.getTexture(max), "red");
TS_ASSERT_EQUALS(g_Map.getTexture(new Vector2D(-1, -1).add(max)), "red");
TS_ASSERT_EQUALS(g_Map.getTexture(new Vector2D(-2, -2).add(max)), "blue");
TS_ASSERT_EQUALS(g_Map.getTexture(new Vector2D(-3, -3).add(max)), "blue");
TS_ASSERT_EQUALS(g_Map.getTexture(center), "blue");
}

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@ -0,0 +1,17 @@
Engine.LoadLibrary("rmgen");
var g_MapSettings = { "Size": 512 };
var g_Map = new RandomMap(0, 0, "blackness");
{
let min = new Vector2D(5, 5);
let max = new Vector2D(7, 7);
let area = createArea(new RectPlacer(min, max));
TS_ASSERT(!area.contains(new Vector2D(-1, -1).add(min)));
TS_ASSERT(area.contains(min));
TS_ASSERT(area.contains(max));
TS_ASSERT(area.contains(max.clone()));
TS_ASSERT(area.contains(Vector2D.average([min, max])));
}

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@ -0,0 +1,30 @@
Engine.LoadLibrary("rmgen");
var g_MapSettings = { "Size": 512 };
var g_Map;
{
let min = new Vector2D(5, 5);
let center = new Vector2D(6, 6);
let max = new Vector2D(7, 7);
let minHeight = 20;
let maxHeight = 25;
// Test SmoothingPainter
{
g_Map = new RandomMap(0, 0, "blackness");
let centerHeight = g_Map.getHeight(center);
createArea(
new RectPlacer(min, max),
[
new RandomElevationPainter(minHeight, maxHeight),
new SmoothingPainter(2, 1, 1)
]);
TS_ASSERT_GREATER_EQUAL(g_Map.getHeight(center), centerHeight);
TS_ASSERT_LESS_EQUAL(g_Map.getHeight(center), minHeight);
}
}

View File

@ -15,6 +15,7 @@ var g_Map = new RandomMap(0, "blackness");
// Test out-of-bounds
{
let tileClass = new TileClass(32);
let absentPoints = [
new Vector2D(0, 0),
new Vector2D(0, 1),
@ -40,6 +41,8 @@ var g_Map = new RandomMap(0, "blackness");
// Still one point remaining
tileClass.remove(point);
TS_ASSERT(tileClass.has(point));
tileClass.remove(point);
TS_ASSERT(!tileClass.has(point));
}
@ -66,9 +69,10 @@ var g_Map = new RandomMap(0, "blackness");
for (let i = 0; i < 50; ++i)
tileClass.add(point);
TS_ASSERT_EQUALS(tileClass.countNonMembersInRadius(point, 1), 4);
tileClass.remove(point);
TS_ASSERT(tileClass.has(point));
TS_ASSERT_EQUALS(tileClass.countNonMembersInRadius(point, 1), 4);
tileClass.remove(point);
TS_ASSERT(tileClass.has(point));
}
@ -76,15 +80,18 @@ var g_Map = new RandomMap(0, "blackness");
// Test getters
{
let tileClass = new TileClass(88);
let point = new Vector2D(5, 1);
tileClass.add(point);
let point2 = new Vector2D(4, 9);
tileClass.add(point2);
TS_ASSERT_EQUALS(tileClass.countMembersInRadius(point, 0), 1);
TS_ASSERT_EQUALS(tileClass.countMembersInRadius(point, 1), 1);
TS_ASSERT_EQUALS(tileClass.countMembersInRadius(point, 100), 2);
TS_ASSERT_EQUALS(tileClass.countNonMembersInRadius(point, 1), 4);
TS_ASSERT_EQUALS(tileClass.countNonMembersInRadius(point, 1), 4);
TS_ASSERT_EQUALS(tileClass.countNonMembersInRadius(point, 2), 12);
TS_ASSERT_EQUALS(tileClass.countNonMembersInRadius(point, 3), 28);

View File

@ -8,31 +8,31 @@
function fail(msg)
{
// Get a list of callers
let trace = (new Error).stack.split("\n");
let trace = (new Error()).stack.split("\n");
// Remove the Error ctor and this function from the stack
trace = trace.splice(2);
trace = "Stack trace:\n" + trace.join("\n");
Engine.TS_FAIL(trace + msg);
}
global.TS_FAIL = function TS_FAIL(msg)
global.TS_FAIL = function(msg)
{
fail(msg);
};
global.TS_ASSERT = function TS_ASSERT(e)
global.TS_ASSERT = function(e)
{
if (!e)
fail("Assert failed");
};
global.TS_ASSERT_EQUALS = function TS_ASSERT_EQUALS(x, y)
global.TS_ASSERT_EQUALS = function(x, y)
{
if (!(x === y))
fail("Expected equal, got "+uneval(x)+" !== "+uneval(y));
if (x !== y)
fail("Expected equal, got " + uneval(x) + " !== " + uneval(y));
};
global.TS_ASSERT_EQUALS_APPROX = function TS_ASSERT_EQUALS_APPROX(x, y, maxDifference)
global.TS_ASSERT_EQUALS_APPROX = function(x, y, maxDifference)
{
TS_ASSERT_NUMBER(maxDifference);
@ -40,10 +40,10 @@ global.TS_ASSERT_EQUALS_APPROX = function TS_ASSERT_EQUALS_APPROX(x, y, maxDiffe
fail("Expected almost equal, got " + uneval(x) + " !== " + uneval(y));
};
global.TS_ASSERT_UNEVAL_EQUALS = function TS_ASSERT_UNEVAL_EQUALS(x, y)
global.TS_ASSERT_UNEVAL_EQUALS = function(x, y)
{
if (!(uneval(x) === uneval(y)))
fail("Expected equal, got "+uneval(x)+" !== "+uneval(y));
fail("Expected equal, got " + uneval(x) + " !== " + uneval(y));
};
global.TS_ASSERT_EXCEPTION = function(func)
@ -60,3 +60,27 @@ global.TS_ASSERT_NUMBER = function(value)
if (typeof value != "number" || !isFinite(value))
fail("The given value must be a real number!");
};
global.TS_ASSERT_LESS = function(x, y)
{
if (x >= y)
fail("Expected less than, got " + uneval(x) + " >= " + uneval(y));
};
global.TS_ASSERT_GREATER = function(x, y)
{
if (x <= y)
fail("Expected greater than, got " + uneval(x) + " <= " + uneval(y));
};
global.TS_ASSERT_LESS_EQUAL = function(x, y)
{
if (x > y)
fail("Expected less than or equal to, got " + uneval(x) + " > " + uneval(y));
};
global.TS_ASSERT_GREATER_EQUAL = function(x, y)
{
if (x < y)
fail("Expected greater than or equal, got " + uneval(x) + " < " + uneval(y));
};