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forked from 0ad/0ad

#5 New Persian buildings and a revamped Persian special building. Other goodies as well.

This was SVN commit r6556.
This commit is contained in:
Michael D. Hafer 2008-12-31 07:21:37 +00:00
parent 3cdad561c7
commit 63c392eda6
12 changed files with 64 additions and 17 deletions

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/rome_alt_10.dae</mesh>
<texture>structural/rome_struct.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Roman-Arch-Small">
<mesh>props/rome_alt_arch_sm.dae</mesh>
</variant>
<variant frequency="1" name="Roman-Arch-Short">
<mesh>props/rome_alt_arch_short.dae</mesh>
</variant>
<variant frequency="1" name="Roman-Arch-Large">
<mesh>props/rome_alt_arch_lg.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1">
<texture>structural/rome_struct.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -4,7 +4,7 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<variant frequency="1" name="Base">
<mesh>props/rome_s2.pmd</mesh>
<texture>structural/rome_s2_prop.dds</texture>
</variant>

View File

@ -5,11 +5,8 @@
<group>
<variant frequency="1" name="base">
<mesh>structural/pers_sb_kahk.dae</mesh>
<props>
<prop actor="props/structures/persians/sb1_bulls.xml" attachpoint="root"/>
</props>
<texture>structural/pers_struct_a.dds</texture>
<mesh>structural/pers_sb_1.dae</mesh>
<texture>structural/pers_struct.dds</texture>
</variant>
</group>

View File

@ -4,12 +4,12 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/plac_st.pmd</mesh>
<props/>
<texture>structural/plac_rome.dds</texture>
<variant frequency="1" name="Base">
<mesh>structural/rome_st_01.dae</mesh>
<texture>structural/rome_struct.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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binaries/data/mods/internal/art/meshes/props/rome_alt_10.dae (Stored with Git LFS) Normal file

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