This was SVN commit r6409.
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binaries/data/mods/internal/art/textures/terrain/types/biome-alpine/alpine_shore_rocks.dds
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binaries/data/mods/internal/art/textures/terrain/types/biome-alpine/alpine_shore_rocks.dds
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binaries/data/mods/internal/art/textures/terrain/types/test/LavaTest04.dds
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binaries/data/mods/internal/art/textures/terrain/types/test/LavaTest04.dds
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binaries/data/mods/internal/maps/scenarios/Oasis.xml
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binaries/data/mods/internal/maps/scenarios/Oasis.xml
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@ -6,7 +6,7 @@
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<group>
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<variant frequency="100" name="Base">
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<animations>
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<animation file="infantry/sword/attack/isw_s_def_06.psa" name="Idle" speed="1"/>
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<animation file="biped/inf_sword_ready_e.dae" name="Idle" speed="100"/>
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<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
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<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="5"/>
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<animation file="infantry/sword/move/run/isw_s_def_em_off.dae" name="Run" speed="5"/>
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binaries/data/mods/public/art/textures/skins/structural/rome_struct_1.dds
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binaries/data/mods/public/art/textures/skins/structural/rome_struct_1.dds
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binaries/data/mods/public/art/textures/skins/structural/rome_struct_2.dds
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binaries/data/mods/public/art/textures/skins/structural/rome_struct_2.dds
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