Added glDrawRangeElements to function list.
This was SVN commit r297.
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@ -2,6 +2,7 @@
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#ifndef REAL_GL_1_2
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#ifndef REAL_GL_1_2
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FUNC(void, glMultiTexCoord2f, (int, float, float))
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FUNC(void, glMultiTexCoord2f, (int, float, float))
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FUNC(void, glDrawRangeElements,(GLenum,GLuint,GLuint,GLsizei,GLenum,GLvoid*))
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#endif
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#endif
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#ifndef REAL_GL_1_3
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#ifndef REAL_GL_1_3
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