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forked from 0ad/0ad

Correctly hide the mapsize-description (see 0b4308bbc8).

This was SVN commit r17449.
This commit is contained in:
elexis 2015-12-12 18:07:39 +00:00
parent 47a23904e5
commit 745b1aae8d

View File

@ -1291,7 +1291,6 @@ function onGameAttributesChange()
var observerLateJoin = Engine.GetGUIObjectByName("observerLateJoin");
var numPlayersText= Engine.GetGUIObjectByName("numPlayersText");
var mapSizeDesc = Engine.GetGUIObjectByName("mapSizeDesc");
var mapSizeText = Engine.GetGUIObjectByName("mapSizeText");
var observerLateJoinText = Engine.GetGUIObjectByName("observerLateJoinText");
var revealMapText = Engine.GetGUIObjectByName("revealMapText");
@ -1342,6 +1341,7 @@ function onGameAttributesChange()
ceasefireText.caption = g_Ceasefire.Title[ceasefire.selected];
Engine.GetGUIObjectByName("mapPreview").sprite = "cropped:(0.78125,0.5859375)session/icons/mappreview/" + getMapPreview(mapName);
Engine.GetGUIObjectByName("mapSizeDesc").hidden = g_GameAttributes.mapType != "random";
// Handle map type specific logic
switch (g_GameAttributes.mapType)
@ -1349,7 +1349,6 @@ function onGameAttributesChange()
case "random":
hideControl("numPlayersSelection", "numPlayersText");
hideControl("mapSize", "mapSizeText");
hideControl("mapSize", "mapSizeDesc");
hideControl("revealMap", "revealMapText");
hideControl("exploreMap", "exploreMapText");
hideControl("disableTreasures", "disableTreasuresText");
@ -1389,7 +1388,6 @@ function onGameAttributesChange()
numPlayersSelection.hidden = true;
mapSize.hidden = true;
mapSizeText.hidden = true;
mapSizeDesc.hidden = true;
hideControl("revealMap", "revealMapText");
hideControl("exploreMap", "exploreMapText");
@ -1426,7 +1424,6 @@ function onGameAttributesChange()
numPlayersText.hidden = false;
mapSize.hidden = true;
mapSizeText.hidden = true;
mapSizeDesc.hidden = true;
revealMap.hidden = true;
revealMapText.hidden = false;
exploreMap.hidden = true;