Clean some forward declarations.
Remove unused (wrong copy&paste) includes from86fcf0de8c
in JSInterface_ModIo.*, initially hinted at by leper. Remove a forward declaration in JSInterface_Console.h that should have become an include with4b1297b328
, because CxPrivate must be declared before its reference too. Remove a forward declaration in JSInterface_Mod.h from64bfa089af
that should have been the include added inaf03c72f76
which in turn omitted to remove this forward declaration. Remove a forward declaration in Renderer.h that became unused with1ddd24bb8c
. Differential Revision: https://code.wildfiregames.com/D1470 Reviewed By: Itms This was SVN commit r21788.
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@ -1,4 +1,4 @@
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/* Copyright (C) 2017 Wildfire Games.
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/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -17,11 +17,12 @@
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#include "precompiled.h"
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#include "scriptinterface/ScriptInterface.h"
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#include "JSInterface_Console.h"
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#include "ps/CConsole.h"
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#include "ps/CLogger.h"
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#include "ps/Profile.h"
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#include "scriptinterface/ScriptInterface.h"
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bool JSI_Console::CheckGlobalInitialized()
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{
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@ -18,7 +18,7 @@
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#ifndef INCLUDED_JSI_CONSOLE
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#define INCLUDED_JSI_CONSOLE
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class ScriptInterface;
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#include "scriptinterface/ScriptInterface.h"
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namespace JSI_Console
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{
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@ -21,8 +21,6 @@
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#include "ps/CStr.h"
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#include "scriptinterface/ScriptInterface.h"
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class ScriptInterface;
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namespace JSI_Mod
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{
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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@ -20,7 +20,6 @@
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#include "JSInterface_ModIo.h"
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#include "ps/CLogger.h"
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#include "ps/Mod.h"
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#include "ps/ModIo.h"
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void JSI_ModIo::StartGetGameId(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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@ -18,11 +18,8 @@
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#ifndef INCLUDED_JSI_MODIO
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#define INCLUDED_JSI_MODIO
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#include "ps/CStr.h"
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#include "scriptinterface/ScriptInterface.h"
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class ScriptInterface;
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namespace JSI_ModIo
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{
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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@ -47,7 +47,6 @@ class CSimulation2;
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class CTextureManager;
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class CTimeManager;
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class RenderPathVertexShader;
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class ScriptInterface;
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class ShadowMap;
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class SkyManager;
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class TerrainRenderer;
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