Move ModIo JS interface functions to a separate namespace, refs 833c9f108c
.
Differential Revision: https://code.wildfiregames.com/D1466 Reviewed By: Itms This was SVN commit r21778.
This commit is contained in:
parent
76d648349d
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86fcf0de8c
@ -1,4 +1,4 @@
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/* Copyright (C) 2017 Wildfire Games.
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/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -32,6 +32,7 @@
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#include "ps/scripting/JSInterface_Game.h"
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#include "ps/scripting/JSInterface_Main.h"
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#include "ps/scripting/JSInterface_Mod.h"
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#include "ps/scripting/JSInterface_ModIo.h"
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#include "ps/scripting/JSInterface_SavedGame.h"
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#include "ps/scripting/JSInterface_VFS.h"
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#include "ps/scripting/JSInterface_VisualReplay.h"
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@ -60,6 +61,7 @@ void GuiScriptingInit(ScriptInterface& scriptInterface)
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JSI_Lobby::RegisterScriptFunctions(scriptInterface);
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JSI_Main::RegisterScriptFunctions(scriptInterface);
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JSI_Mod::RegisterScriptFunctions(scriptInterface);
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JSI_ModIo::RegisterScriptFunctions(scriptInterface);
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JSI_Network::RegisterScriptFunctions(scriptInterface);
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JSI_Renderer::RegisterScriptFunctions(scriptInterface);
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JSI_SavedGame::RegisterScriptFunctions(scriptInterface);
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@ -19,9 +19,7 @@
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#include "JSInterface_Mod.h"
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#include "ps/CLogger.h"
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#include "ps/Mod.h"
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#include "ps/ModIo.h"
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extern void restart_engine();
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@ -55,142 +53,10 @@ void JSI_Mod::SetMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std:
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g_modsLoaded = mods;
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}
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void JSI_Mod::ModIoStartGetGameId(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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g_ModIo = new ModIo();
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ENSURE(g_ModIo);
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g_ModIo->StartGetGameId();
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}
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void JSI_Mod::ModIoStartListMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoStartListMods called before ModIoStartGetGameId");
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return;
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}
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g_ModIo->StartListMods();
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}
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void JSI_Mod::ModIoStartDownloadMod(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), uint32_t idx)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoStartDownloadMod called before ModIoStartGetGameId");
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return;
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}
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g_ModIo->StartDownloadMod(idx);
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}
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bool JSI_Mod::ModIoAdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoAdvanceRequest called before ModIoGetMods");
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return false;
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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return g_ModIo->AdvanceRequest(*scriptInterface);
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}
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void JSI_Mod::ModIoCancelRequest(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoCancelRequest called before ModIoGetMods");
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return;
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}
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g_ModIo->CancelRequest();
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}
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JS::Value JSI_Mod::ModIoGetMods(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoGetMods called before ModIoStartGetGameId");
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return JS::NullValue();
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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JSContext* cx = scriptInterface->GetContext();
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JSAutoRequest rq(cx);
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const std::vector<ModIoModData>& availableMods = g_ModIo->GetMods();
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JS::RootedObject mods(cx, JS_NewArrayObject(cx, availableMods.size()));
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if (!mods)
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return JS::NullValue();
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u32 i = 0;
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for (const ModIoModData& mod : availableMods)
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{
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JS::RootedValue m(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
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for (const std::pair<std::string, std::string>& prop : mod.properties)
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scriptInterface->SetProperty(m, prop.first.c_str(), prop.second, true);
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scriptInterface->SetProperty(m, "dependencies", mod.dependencies, true);
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JS_SetElement(cx, mods, i++, m);
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}
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return JS::ObjectValue(*mods);
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}
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const std::map<DownloadProgressStatus, std::string> statusStrings = {
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{ DownloadProgressStatus::NONE, "none" },
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{ DownloadProgressStatus::GAMEID, "gameid" },
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{ DownloadProgressStatus::READY, "ready" },
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{ DownloadProgressStatus::LISTING, "listing" },
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{ DownloadProgressStatus::LISTED, "listed" },
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{ DownloadProgressStatus::DOWNLOADING, "downloading" },
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{ DownloadProgressStatus::SUCCESS, "success" },
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{ DownloadProgressStatus::FAILED_GAMEID, "failed_gameid" },
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{ DownloadProgressStatus::FAILED_LISTING, "failed_listing" },
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{ DownloadProgressStatus::FAILED_DOWNLOADING, "failed_downloading" },
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{ DownloadProgressStatus::FAILED_FILECHECK, "failed_filecheck" }
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};
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JS::Value JSI_Mod::ModIoGetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoGetDownloadProgress called before ModIoGetMods");
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return JS::NullValue();
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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JSContext* cx = scriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS::RootedValue progressData(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
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const DownloadProgressData& progress = g_ModIo->GetDownloadProgress();
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scriptInterface->SetProperty(progressData, "status", statusStrings.at(progress.status), true);
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scriptInterface->SetProperty(progressData, "progress", progress.progress, true);
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scriptInterface->SetProperty(progressData, "error", progress.error, true);
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return progressData;
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}
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void JSI_Mod::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
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{
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scriptInterface.RegisterFunction<JS::Value, &GetEngineInfo>("GetEngineInfo");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::GetAvailableMods>("GetAvailableMods");
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scriptInterface.RegisterFunction<void, &JSI_Mod::RestartEngine>("RestartEngine");
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scriptInterface.RegisterFunction<void, std::vector<CStr>, &JSI_Mod::SetMods>("SetMods");
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scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoStartGetGameId>("ModIoStartGetGameId");
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scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoStartListMods>("ModIoStartListMods");
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scriptInterface.RegisterFunction<void, uint32_t, &JSI_Mod::ModIoStartDownloadMod>("ModIoStartDownloadMod");
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scriptInterface.RegisterFunction<bool, &JSI_Mod::ModIoAdvanceRequest>("ModIoAdvanceRequest");
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scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoCancelRequest>("ModIoCancelRequest");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::ModIoGetMods>("ModIoGetMods");
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scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::ModIoGetDownloadProgress>("ModIoGetDownloadProgress");
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}
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@ -26,18 +26,11 @@ class ScriptInterface;
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namespace JSI_Mod
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{
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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JS::Value GetEngineInfo(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value GetAvailableMods(ScriptInterface::CxPrivate* pCxPrivate);
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void RestartEngine(ScriptInterface::CxPrivate* pCxPrivate);
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void SetMods(ScriptInterface::CxPrivate* pCxPrivate, const std::vector<CStr>& mods);
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void ModIoStartGetGameId(ScriptInterface::CxPrivate* pCxPrivate);
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void ModIoStartListMods(ScriptInterface::CxPrivate* pCxPrivate);
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void ModIoStartDownloadMod(ScriptInterface::CxPrivate* pCxPrivate, uint32_t idx);
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bool ModIoAdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate);
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void ModIoCancelRequest(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value ModIoGetMods(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value ModIoGetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate);
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}
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#endif
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#endif // INCLUDED_JSI_MOD
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159
source/ps/scripting/JSInterface_ModIo.cpp
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159
source/ps/scripting/JSInterface_ModIo.cpp
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@ -0,0 +1,159 @@
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/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "JSInterface_ModIo.h"
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#include "ps/CLogger.h"
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#include "ps/Mod.h"
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#include "ps/ModIo.h"
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void JSI_ModIo::StartGetGameId(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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g_ModIo = new ModIo();
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ENSURE(g_ModIo);
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g_ModIo->StartGetGameId();
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}
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void JSI_ModIo::StartListMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoStartListMods called before ModIoStartGetGameId");
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return;
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}
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g_ModIo->StartListMods();
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}
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void JSI_ModIo::StartDownloadMod(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), uint32_t idx)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoStartDownloadMod called before ModIoStartGetGameId");
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return;
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}
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g_ModIo->StartDownloadMod(idx);
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}
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bool JSI_ModIo::AdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoAdvanceRequest called before ModIoGetMods");
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return false;
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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return g_ModIo->AdvanceRequest(*scriptInterface);
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}
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void JSI_ModIo::CancelRequest(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoCancelRequest called before ModIoGetMods");
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return;
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}
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g_ModIo->CancelRequest();
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}
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JS::Value JSI_ModIo::GetMods(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoGetMods called before ModIoStartGetGameId");
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return JS::NullValue();
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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JSContext* cx = scriptInterface->GetContext();
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JSAutoRequest rq(cx);
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const std::vector<ModIoModData>& availableMods = g_ModIo->GetMods();
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JS::RootedObject mods(cx, JS_NewArrayObject(cx, availableMods.size()));
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if (!mods)
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return JS::NullValue();
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u32 i = 0;
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for (const ModIoModData& mod : availableMods)
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{
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JS::RootedValue m(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
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for (const std::pair<std::string, std::string>& prop : mod.properties)
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scriptInterface->SetProperty(m, prop.first.c_str(), prop.second, true);
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scriptInterface->SetProperty(m, "dependencies", mod.dependencies, true);
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JS_SetElement(cx, mods, i++, m);
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}
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return JS::ObjectValue(*mods);
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}
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const std::map<DownloadProgressStatus, std::string> statusStrings = {
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{ DownloadProgressStatus::NONE, "none" },
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{ DownloadProgressStatus::GAMEID, "gameid" },
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{ DownloadProgressStatus::READY, "ready" },
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{ DownloadProgressStatus::LISTING, "listing" },
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{ DownloadProgressStatus::LISTED, "listed" },
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{ DownloadProgressStatus::DOWNLOADING, "downloading" },
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{ DownloadProgressStatus::SUCCESS, "success" },
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{ DownloadProgressStatus::FAILED_GAMEID, "failed_gameid" },
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{ DownloadProgressStatus::FAILED_LISTING, "failed_listing" },
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{ DownloadProgressStatus::FAILED_DOWNLOADING, "failed_downloading" },
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{ DownloadProgressStatus::FAILED_FILECHECK, "failed_filecheck" }
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};
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JS::Value JSI_ModIo::GetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate)
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{
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if (!g_ModIo)
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{
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LOGERROR("ModIoGetDownloadProgress called before ModIoGetMods");
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return JS::NullValue();
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}
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ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
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JSContext* cx = scriptInterface->GetContext();
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JSAutoRequest rq(cx);
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JS::RootedValue progressData(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
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const DownloadProgressData& progress = g_ModIo->GetDownloadProgress();
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scriptInterface->SetProperty(progressData, "status", statusStrings.at(progress.status), true);
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scriptInterface->SetProperty(progressData, "progress", progress.progress, true);
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scriptInterface->SetProperty(progressData, "error", progress.error, true);
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return progressData;
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}
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void JSI_ModIo::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
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{
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scriptInterface.RegisterFunction<void, &JSI_ModIo::StartGetGameId>("ModIoStartGetGameId");
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scriptInterface.RegisterFunction<void, &JSI_ModIo::StartListMods>("ModIoStartListMods");
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scriptInterface.RegisterFunction<void, uint32_t, &JSI_ModIo::StartDownloadMod>("ModIoStartDownloadMod");
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scriptInterface.RegisterFunction<bool, &JSI_ModIo::AdvanceRequest>("ModIoAdvanceRequest");
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scriptInterface.RegisterFunction<void, &JSI_ModIo::CancelRequest>("ModIoCancelRequest");
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scriptInterface.RegisterFunction<JS::Value, &JSI_ModIo::GetMods>("ModIoGetMods");
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scriptInterface.RegisterFunction<JS::Value, &JSI_ModIo::GetDownloadProgress>("ModIoGetDownloadProgress");
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}
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39
source/ps/scripting/JSInterface_ModIo.h
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39
source/ps/scripting/JSInterface_ModIo.h
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@ -0,0 +1,39 @@
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/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
|
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 2 of the License, or
|
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
|
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_JSI_MODIO
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#define INCLUDED_JSI_MODIO
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#include "ps/CStr.h"
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#include "scriptinterface/ScriptInterface.h"
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class ScriptInterface;
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namespace JSI_ModIo
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{
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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void StartGetGameId(ScriptInterface::CxPrivate* pCxPrivate);
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void StartListMods(ScriptInterface::CxPrivate* pCxPrivate);
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void StartDownloadMod(ScriptInterface::CxPrivate* pCxPrivate, uint32_t idx);
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bool AdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate);
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void CancelRequest(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value GetMods(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value GetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate);
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}
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#endif // INCLUDED_JSI_MODIO
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