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forked from 0ad/0ad

Move ModIo JS interface functions to a separate namespace, refs 833c9f108c.

Differential Revision: https://code.wildfiregames.com/D1466
Reviewed By: Itms
This was SVN commit r21778.
This commit is contained in:
elexis 2018-04-24 13:12:08 +00:00
parent 76d648349d
commit 86fcf0de8c
5 changed files with 203 additions and 144 deletions

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@ -1,4 +1,4 @@
/* Copyright (C) 2017 Wildfire Games.
/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -32,6 +32,7 @@
#include "ps/scripting/JSInterface_Game.h"
#include "ps/scripting/JSInterface_Main.h"
#include "ps/scripting/JSInterface_Mod.h"
#include "ps/scripting/JSInterface_ModIo.h"
#include "ps/scripting/JSInterface_SavedGame.h"
#include "ps/scripting/JSInterface_VFS.h"
#include "ps/scripting/JSInterface_VisualReplay.h"
@ -60,6 +61,7 @@ void GuiScriptingInit(ScriptInterface& scriptInterface)
JSI_Lobby::RegisterScriptFunctions(scriptInterface);
JSI_Main::RegisterScriptFunctions(scriptInterface);
JSI_Mod::RegisterScriptFunctions(scriptInterface);
JSI_ModIo::RegisterScriptFunctions(scriptInterface);
JSI_Network::RegisterScriptFunctions(scriptInterface);
JSI_Renderer::RegisterScriptFunctions(scriptInterface);
JSI_SavedGame::RegisterScriptFunctions(scriptInterface);

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@ -19,9 +19,7 @@
#include "JSInterface_Mod.h"
#include "ps/CLogger.h"
#include "ps/Mod.h"
#include "ps/ModIo.h"
extern void restart_engine();
@ -55,142 +53,10 @@ void JSI_Mod::SetMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std:
g_modsLoaded = mods;
}
void JSI_Mod::ModIoStartGetGameId(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_ModIo)
g_ModIo = new ModIo();
ENSURE(g_ModIo);
g_ModIo->StartGetGameId();
}
void JSI_Mod::ModIoStartListMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_ModIo)
{
LOGERROR("ModIoStartListMods called before ModIoStartGetGameId");
return;
}
g_ModIo->StartListMods();
}
void JSI_Mod::ModIoStartDownloadMod(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), uint32_t idx)
{
if (!g_ModIo)
{
LOGERROR("ModIoStartDownloadMod called before ModIoStartGetGameId");
return;
}
g_ModIo->StartDownloadMod(idx);
}
bool JSI_Mod::ModIoAdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_ModIo)
{
LOGERROR("ModIoAdvanceRequest called before ModIoGetMods");
return false;
}
ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
return g_ModIo->AdvanceRequest(*scriptInterface);
}
void JSI_Mod::ModIoCancelRequest(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_ModIo)
{
LOGERROR("ModIoCancelRequest called before ModIoGetMods");
return;
}
g_ModIo->CancelRequest();
}
JS::Value JSI_Mod::ModIoGetMods(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_ModIo)
{
LOGERROR("ModIoGetMods called before ModIoStartGetGameId");
return JS::NullValue();
}
ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
JSContext* cx = scriptInterface->GetContext();
JSAutoRequest rq(cx);
const std::vector<ModIoModData>& availableMods = g_ModIo->GetMods();
JS::RootedObject mods(cx, JS_NewArrayObject(cx, availableMods.size()));
if (!mods)
return JS::NullValue();
u32 i = 0;
for (const ModIoModData& mod : availableMods)
{
JS::RootedValue m(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
for (const std::pair<std::string, std::string>& prop : mod.properties)
scriptInterface->SetProperty(m, prop.first.c_str(), prop.second, true);
scriptInterface->SetProperty(m, "dependencies", mod.dependencies, true);
JS_SetElement(cx, mods, i++, m);
}
return JS::ObjectValue(*mods);
}
const std::map<DownloadProgressStatus, std::string> statusStrings = {
{ DownloadProgressStatus::NONE, "none" },
{ DownloadProgressStatus::GAMEID, "gameid" },
{ DownloadProgressStatus::READY, "ready" },
{ DownloadProgressStatus::LISTING, "listing" },
{ DownloadProgressStatus::LISTED, "listed" },
{ DownloadProgressStatus::DOWNLOADING, "downloading" },
{ DownloadProgressStatus::SUCCESS, "success" },
{ DownloadProgressStatus::FAILED_GAMEID, "failed_gameid" },
{ DownloadProgressStatus::FAILED_LISTING, "failed_listing" },
{ DownloadProgressStatus::FAILED_DOWNLOADING, "failed_downloading" },
{ DownloadProgressStatus::FAILED_FILECHECK, "failed_filecheck" }
};
JS::Value JSI_Mod::ModIoGetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_ModIo)
{
LOGERROR("ModIoGetDownloadProgress called before ModIoGetMods");
return JS::NullValue();
}
ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
JSContext* cx = scriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue progressData(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
const DownloadProgressData& progress = g_ModIo->GetDownloadProgress();
scriptInterface->SetProperty(progressData, "status", statusStrings.at(progress.status), true);
scriptInterface->SetProperty(progressData, "progress", progress.progress, true);
scriptInterface->SetProperty(progressData, "error", progress.error, true);
return progressData;
}
void JSI_Mod::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
{
scriptInterface.RegisterFunction<JS::Value, &GetEngineInfo>("GetEngineInfo");
scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::GetAvailableMods>("GetAvailableMods");
scriptInterface.RegisterFunction<void, &JSI_Mod::RestartEngine>("RestartEngine");
scriptInterface.RegisterFunction<void, std::vector<CStr>, &JSI_Mod::SetMods>("SetMods");
scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoStartGetGameId>("ModIoStartGetGameId");
scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoStartListMods>("ModIoStartListMods");
scriptInterface.RegisterFunction<void, uint32_t, &JSI_Mod::ModIoStartDownloadMod>("ModIoStartDownloadMod");
scriptInterface.RegisterFunction<bool, &JSI_Mod::ModIoAdvanceRequest>("ModIoAdvanceRequest");
scriptInterface.RegisterFunction<void, &JSI_Mod::ModIoCancelRequest>("ModIoCancelRequest");
scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::ModIoGetMods>("ModIoGetMods");
scriptInterface.RegisterFunction<JS::Value, &JSI_Mod::ModIoGetDownloadProgress>("ModIoGetDownloadProgress");
}

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@ -26,18 +26,11 @@ class ScriptInterface;
namespace JSI_Mod
{
void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
JS::Value GetEngineInfo(ScriptInterface::CxPrivate* pCxPrivate);
JS::Value GetAvailableMods(ScriptInterface::CxPrivate* pCxPrivate);
void RestartEngine(ScriptInterface::CxPrivate* pCxPrivate);
void SetMods(ScriptInterface::CxPrivate* pCxPrivate, const std::vector<CStr>& mods);
void ModIoStartGetGameId(ScriptInterface::CxPrivate* pCxPrivate);
void ModIoStartListMods(ScriptInterface::CxPrivate* pCxPrivate);
void ModIoStartDownloadMod(ScriptInterface::CxPrivate* pCxPrivate, uint32_t idx);
bool ModIoAdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate);
void ModIoCancelRequest(ScriptInterface::CxPrivate* pCxPrivate);
JS::Value ModIoGetMods(ScriptInterface::CxPrivate* pCxPrivate);
JS::Value ModIoGetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate);
}
#endif
#endif // INCLUDED_JSI_MOD

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@ -0,0 +1,159 @@
/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_ModIo.h"
#include "ps/CLogger.h"
#include "ps/Mod.h"
#include "ps/ModIo.h"
void JSI_ModIo::StartGetGameId(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_ModIo)
g_ModIo = new ModIo();
ENSURE(g_ModIo);
g_ModIo->StartGetGameId();
}
void JSI_ModIo::StartListMods(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_ModIo)
{
LOGERROR("ModIoStartListMods called before ModIoStartGetGameId");
return;
}
g_ModIo->StartListMods();
}
void JSI_ModIo::StartDownloadMod(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), uint32_t idx)
{
if (!g_ModIo)
{
LOGERROR("ModIoStartDownloadMod called before ModIoStartGetGameId");
return;
}
g_ModIo->StartDownloadMod(idx);
}
bool JSI_ModIo::AdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_ModIo)
{
LOGERROR("ModIoAdvanceRequest called before ModIoGetMods");
return false;
}
ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
return g_ModIo->AdvanceRequest(*scriptInterface);
}
void JSI_ModIo::CancelRequest(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_ModIo)
{
LOGERROR("ModIoCancelRequest called before ModIoGetMods");
return;
}
g_ModIo->CancelRequest();
}
JS::Value JSI_ModIo::GetMods(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_ModIo)
{
LOGERROR("ModIoGetMods called before ModIoStartGetGameId");
return JS::NullValue();
}
ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
JSContext* cx = scriptInterface->GetContext();
JSAutoRequest rq(cx);
const std::vector<ModIoModData>& availableMods = g_ModIo->GetMods();
JS::RootedObject mods(cx, JS_NewArrayObject(cx, availableMods.size()));
if (!mods)
return JS::NullValue();
u32 i = 0;
for (const ModIoModData& mod : availableMods)
{
JS::RootedValue m(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
for (const std::pair<std::string, std::string>& prop : mod.properties)
scriptInterface->SetProperty(m, prop.first.c_str(), prop.second, true);
scriptInterface->SetProperty(m, "dependencies", mod.dependencies, true);
JS_SetElement(cx, mods, i++, m);
}
return JS::ObjectValue(*mods);
}
const std::map<DownloadProgressStatus, std::string> statusStrings = {
{ DownloadProgressStatus::NONE, "none" },
{ DownloadProgressStatus::GAMEID, "gameid" },
{ DownloadProgressStatus::READY, "ready" },
{ DownloadProgressStatus::LISTING, "listing" },
{ DownloadProgressStatus::LISTED, "listed" },
{ DownloadProgressStatus::DOWNLOADING, "downloading" },
{ DownloadProgressStatus::SUCCESS, "success" },
{ DownloadProgressStatus::FAILED_GAMEID, "failed_gameid" },
{ DownloadProgressStatus::FAILED_LISTING, "failed_listing" },
{ DownloadProgressStatus::FAILED_DOWNLOADING, "failed_downloading" },
{ DownloadProgressStatus::FAILED_FILECHECK, "failed_filecheck" }
};
JS::Value JSI_ModIo::GetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_ModIo)
{
LOGERROR("ModIoGetDownloadProgress called before ModIoGetMods");
return JS::NullValue();
}
ScriptInterface* scriptInterface = pCxPrivate->pScriptInterface;
JSContext* cx = scriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue progressData(cx, JS::ObjectValue(*JS_NewPlainObject(cx)));
const DownloadProgressData& progress = g_ModIo->GetDownloadProgress();
scriptInterface->SetProperty(progressData, "status", statusStrings.at(progress.status), true);
scriptInterface->SetProperty(progressData, "progress", progress.progress, true);
scriptInterface->SetProperty(progressData, "error", progress.error, true);
return progressData;
}
void JSI_ModIo::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
{
scriptInterface.RegisterFunction<void, &JSI_ModIo::StartGetGameId>("ModIoStartGetGameId");
scriptInterface.RegisterFunction<void, &JSI_ModIo::StartListMods>("ModIoStartListMods");
scriptInterface.RegisterFunction<void, uint32_t, &JSI_ModIo::StartDownloadMod>("ModIoStartDownloadMod");
scriptInterface.RegisterFunction<bool, &JSI_ModIo::AdvanceRequest>("ModIoAdvanceRequest");
scriptInterface.RegisterFunction<void, &JSI_ModIo::CancelRequest>("ModIoCancelRequest");
scriptInterface.RegisterFunction<JS::Value, &JSI_ModIo::GetMods>("ModIoGetMods");
scriptInterface.RegisterFunction<JS::Value, &JSI_ModIo::GetDownloadProgress>("ModIoGetDownloadProgress");
}

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@ -0,0 +1,39 @@
/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_JSI_MODIO
#define INCLUDED_JSI_MODIO
#include "ps/CStr.h"
#include "scriptinterface/ScriptInterface.h"
class ScriptInterface;
namespace JSI_ModIo
{
void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
void StartGetGameId(ScriptInterface::CxPrivate* pCxPrivate);
void StartListMods(ScriptInterface::CxPrivate* pCxPrivate);
void StartDownloadMod(ScriptInterface::CxPrivate* pCxPrivate, uint32_t idx);
bool AdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate);
void CancelRequest(ScriptInterface::CxPrivate* pCxPrivate);
JS::Value GetMods(ScriptInterface::CxPrivate* pCxPrivate);
JS::Value GetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate);
}
#endif // INCLUDED_JSI_MODIO