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forked from 0ad/0ad

Set ship status bars in parent

Patch By: Nescio
Reviewed By: wraitii
Comments By: Imarok, Stan
Differential Revision: https://code.wildfiregames.com/D1842
This was SVN commit r22326.
This commit is contained in:
bb 2019-05-31 12:00:49 +00:00
parent e7f720d7bc
commit bd26f04e5a
7 changed files with 10 additions and 25 deletions

View File

@ -78,6 +78,11 @@
<death>actor/ship/warship_death.xml</death>
</SoundGroups>
</Sound>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.5</BarHeight>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<UnitMotion>
<PassabilityClass>ship</PassabilityClass>
</UnitMotion>

View File

@ -67,11 +67,6 @@
<attack_ranged>attack/weapon/arrowfly.xml</attack_ranged>
</SoundGroups>
</Sound>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.5</BarHeight>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<UnitMotion>
<WalkSpeed op="mul">1.55</WalkSpeed>
</UnitMotion>

View File

@ -46,11 +46,6 @@
<Loot disable=""/>
<Repairable disable=""/>
<ResourceGatherer disable=""/>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.5</BarHeight>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<UnitMotion>
<PassabilityClass>ship-small</PassabilityClass>
<WalkSpeed op="mul">1.6</WalkSpeed>

View File

@ -54,6 +54,11 @@
<order_attack>actor/ship/boat_move.xml</order_attack>
</SoundGroups>
</Sound>
<StatusBars>
<BarWidth>2.0</BarWidth>
<BarHeight>0.333</BarHeight>
<HeightOffset>5.0</HeightOffset>
</StatusBars>
<UnitAI>
<DefaultStance>passive</DefaultStance>
<CanGuard>false</CanGuard>

View File

@ -45,11 +45,6 @@
<metal>50</metal>
</Capacities>
</ResourceGatherer>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.5</BarHeight>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<Trader>
<GainMultiplier>0.75</GainMultiplier>
</Trader>

View File

@ -75,11 +75,6 @@
<attack_ranged>attack/siege/ballist_attack.xml</attack_ranged>
</SoundGroups>
</Sound>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.5</BarHeight>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<UnitMotion>
<WalkSpeed op="mul">1.8</WalkSpeed>
</UnitMotion>

View File

@ -67,11 +67,6 @@
<attack_ranged>attack/weapon/arrowfly.xml</attack_ranged>
</SoundGroups>
</Sound>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.5</BarHeight>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<UnitMotion>
<WalkSpeed op="mul">1.8</WalkSpeed>
</UnitMotion>