Add techs and auras to the list of possibly missing files.
Refs: #6544 Accepted by: @Langbart Differential Revision: https://code.wildfiregames.com/D4725 This was SVN commit r26991.
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@ -267,6 +267,38 @@ class CheckRefs:
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if icon is not None and icon.text:
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self.deps.append((str(fp), f'art/textures/ui/session/icons/{icon.text}'))
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cmp_auras = entity.find('Auras')
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if cmp_auras is not None:
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auraString = cmp_auras.text
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for aura in split(r'\s+', auraString):
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if not aura:
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continue
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if aura.startswith('-'):
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continue
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self.deps.append((str(fp), f'simulation/data/auras/{aura}.json'))
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cmp_identity = entity.find('Identity')
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if cmp_identity is not None:
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techTag = cmp_identity.find('RequiredTechnology')
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if techTag is not None:
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self.deps.append((str(fp), f'simulation/data/technologies/{techTag.text}.json'))
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cmp_researcher = entity.find('Researcher')
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if cmp_researcher is not None:
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techString = cmp_researcher.find('Technologies').text
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for tech in split(r'\s+', techString):
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if not tech:
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continue
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if tech.startswith('-'):
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continue
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if '{civ}' in tech and cmp_identity is not None and cmp_identity.find('Civ') is not None:
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civ = cmp_identity.find('Civ').text
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# TODO: This is a hack for a custom civ phase.
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if tech.startswith('phase') and civ != 'athen':
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civ = 'generic'
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tech = tech.replace('{civ}', civ)
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self.deps.append((str(fp), f'simulation/data/technologies/{tech}.json'))
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def append_variant_dependencies(self, variant, fp):
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variant_file = variant.get('file')
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mesh = variant.find('mesh')
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@ -501,13 +533,18 @@ class CheckRefs:
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self.logger.info("Loading techs...")
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for (fp, ffp) in sorted(self.find_files('simulation/data/technologies', 'json')):
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self.files.append(str(fp))
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self.roots.append(str(fp))
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with open(ffp, encoding='utf-8') as f:
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tech = load(f)
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if tech.get('autoResearch', None):
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self.roots.append(str(fp))
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if tech.get('icon', None):
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self.deps.append((str(fp), f"art/textures/ui/session/portraits/technologies/{tech['icon']}"))
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if tech.get('supersedes', None):
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self.deps.append((str(fp), f"simulation/data/technologies/{tech['supersedes']}.json"))
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if tech.get('top', None):
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self.deps.append((str(fp), f"simulation/data/technologies/{tech['top']}.json"))
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if tech.get('bottom', None):
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self.deps.append((str(fp), f"simulation/data/technologies/{tech['bottom']}.json"))
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def add_terrains(self):
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self.logger.info("Loading terrains...")
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@ -529,7 +566,6 @@ class CheckRefs:
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self.logger.info("Loading auras...")
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for (fp, ffp) in sorted(self.find_files('simulation/data/auras', 'json')):
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self.files.append(str(fp))
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self.roots.append(str(fp))
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with open(ffp, encoding='utf-8') as f:
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aura = load(f)
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if aura.get('overlayIcon', None):
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