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forked from 0ad/0ad

[Gameplay A27] - Han fixes:

- Remove crossbow_training.json from the Han academy
- Adjust the cost of poison arrows and poison blades so that the ranged
upgrade should be the one to cost metal, since ranged units currently
dominate most battles.
- Reduce the obstruction area of rice paddies so that they are easier to
place.

Patch by: @real_tabasco_sauce
Accepted by: @chrstgtr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4873
This was SVN commit r27406.
This commit is contained in:
Stan 2023-01-10 16:48:28 +00:00
parent e7bb845dd0
commit d206f362ef
5 changed files with 5 additions and 4 deletions

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@ -14,7 +14,7 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "armor_plates_ranged.png",
"researchTime": 40,
"tooltip": "Crossbow Infantry and Cavalry −20% train time.",
"tooltip": "Crossbow Infantry −20% train time.",
"modifications": [
{ "value": "Cost/BuildTime", "multiply": 0.8 }
],

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@ -3,7 +3,7 @@
"description": "",
"cost": {
"food": 1200,
"wood": 1200
"metal": 1200
},
"requirements": {
"all": [

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@ -3,7 +3,7 @@
"description": "",
"cost": {
"food": 1200,
"metal": 1200
"wood": 1200
},
"requirements": {
"all": [

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@ -40,6 +40,7 @@
<Researcher>
<Technologies datatype="tokens">
-barracks_batch_training
-crossbow_training
-unlock_champion_infantry
</Technologies>
</Researcher>

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@ -16,7 +16,7 @@
<GenericName>Rice Paddy</GenericName>
</Identity>
<Obstruction>
<Static depth="20.0" width="20.0"/>
<Static depth="18.0" width="18.0"/>
</Obstruction>
<ResourceSupply>
<MaxGatherers>3</MaxGatherers>