1
0
forked from 0ad/0ad

Art | Remove parallax from these prop actors

This was SVN commit r27404.
This commit is contained in:
wowgetoffyourcellphone 2023-01-10 00:14:16 +00:00
parent ccc85aef55
commit e7bb845dd0
2 changed files with 12 additions and 12 deletions

View File

@ -5,12 +5,12 @@
<group>
<variant name="Trireme Shields">
<mesh>props/mace_trireme_shields.dae</mesh>
<textures>
<texture file="props/mace_prop_shields.png" name="baseTex"/>
<texture file="props/mace_prop_shields_norm.png" name="normTex"/>
<texture file="props/mace_prop_shields_spec.png" name="specTex"/>
</textures>
<textures>
<texture file="props/mace_prop_shields.png" name="baseTex"/>
<texture file="props/mace_prop_shields_norm.png" name="normTex"/>
<texture file="props/mace_prop_shields_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -5,12 +5,12 @@
<group>
<variant name="Trireme Shields">
<mesh>props/mace_trireme_shields.dae</mesh>
<textures>
<texture file="props/mace_prop_shields.png" name="baseTex"/>
<texture file="props/mace_prop_shields_norm.png" name="normTex"/>
<texture file="props/mace_prop_shields_spec.png" name="specTex"/>
</textures>
<textures>
<texture file="props/mace_prop_shields.png" name="baseTex"/>
<texture file="props/mace_prop_shields_norm.png" name="normTex"/>
<texture file="props/mace_prop_shields_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
<material>player_trans_norm_spec.xml</material>
</actor>