This was SVN commit r5825.
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104e991c3a
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@ -7,8 +7,16 @@
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<variant frequency="1" name="beard-large">
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<colour>241 202 112</colour>
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<mesh>props/head_longhair.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="face-beard">
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<texture>props/head/iber_adv_a.dds</texture>
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</variant>
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<variant frequency="1" name="face-shaven">
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<texture>props/head/iber_adv_b.dds</texture>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="mesh">
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<mesh>props/dude_head.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="face-young">
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<texture>props/head/iber_basic_a.dds</texture>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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@ -7,8 +7,16 @@
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<variant frequency="1" name="beard-large">
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<colour>241 202 112</colour>
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<mesh>props/dude_head.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="face-beard">
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<texture>props/head/iber_adv_a.dds</texture>
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</variant>
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<variant frequency="1" name="face-shaven">
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<texture>props/head/iber_adv_b.dds</texture>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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@ -14,7 +14,7 @@
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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</props>
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</variant>
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@ -14,7 +14,7 @@
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
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<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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<prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/>
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@ -19,7 +19,7 @@
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/sling.xml" attachpoint="r_hand"/>
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</props>
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</variant>
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@ -31,7 +31,7 @@
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<props>
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<prop actor="props/units/shields/iber_scutum_isp.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
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<prop actor="props/units/heads/iber_helmet_05.xml" attachpoint="helmet"/>
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</props>
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</variant>
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@ -30,7 +30,7 @@
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<props>
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<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
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<prop actor="props/units/heads/iber_helmet_su1.xml" attachpoint="helmet"/>
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</props>
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</variant>
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@ -21,7 +21,7 @@
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
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<prop actor="props/units/shields/iberian_buckler_basic.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
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</props>
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@ -21,7 +21,7 @@
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
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<prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
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<prop actor="props/units/heads/iber_helmet_10.xml" attachpoint="helmet"/>
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BIN
binaries/data/mods/official/art/textures/skins/props/head/iber_adv_b.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/official/art/textures/skins/props/head/iber_adv_b.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/official/art/textures/skins/props/head/iber_basic_a.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/official/art/textures/skins/props/head/iber_basic_a.dds
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/textures/skins/props/helmet/iber_01.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/official/art/textures/skins/props/helmet/iber_01.dds
(Stored with Git LFS)
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binaries/data/mods/official/art/textures/skins/props/helmet/iber_09.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/official/art/textures/skins/props/helmet/iber_09.dds
(Stored with Git LFS)
Normal file
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