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forked from 0ad/0ad

This was SVN commit r5825.

This commit is contained in:
Michael D. Hafer 2008-04-02 01:42:36 +00:00
parent 104e991c3a
commit e7d6c5cfd6
14 changed files with 55 additions and 7 deletions

View File

@ -7,8 +7,16 @@
<variant frequency="1" name="beard-large">
<colour>241 202 112</colour>
<mesh>props/head_longhair.pmd</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="face-beard">
<texture>props/head/iber_adv_a.dds</texture>
</variant>
<variant frequency="1" name="face-shaven">
<texture>props/head/iber_adv_b.dds</texture>
</variant>
</group>
<material>objectcolor.xml</material>

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@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="mesh">
<mesh>props/dude_head.pmd</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="face-young">
<texture>props/head/iber_basic_a.dds</texture>
</variant>
</group>
<material>objectcolor.xml</material>
</actor>

View File

@ -7,8 +7,16 @@
<variant frequency="1" name="beard-large">
<colour>241 202 112</colour>
<mesh>props/dude_head.pmd</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="face-beard">
<texture>props/head/iber_adv_a.dds</texture>
</variant>
<variant frequency="1" name="face-shaven">
<texture>props/head/iber_adv_b.dds</texture>
</variant>
</group>
<material>objectcolor.xml</material>

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@ -14,7 +14,7 @@
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
</props>
</variant>

View File

@ -14,7 +14,7 @@
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/>

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@ -19,7 +19,7 @@
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
<prop actor="props/units/weapons/sling.xml" attachpoint="r_hand"/>
</props>
</variant>

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@ -31,7 +31,7 @@
<props>
<prop actor="props/units/shields/iber_scutum_isp.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
<prop actor="props/units/heads/iber_helmet_05.xml" attachpoint="helmet"/>
</props>
</variant>

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@ -30,7 +30,7 @@
<props>
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
<prop actor="props/units/heads/iber_helmet_su1.xml" attachpoint="helmet"/>
</props>
</variant>

View File

@ -21,7 +21,7 @@
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_basic.xml" attachpoint="head"/>
<prop actor="props/units/shields/iberian_buckler_basic.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
</props>

View File

@ -21,7 +21,7 @@
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/placeholder_head_iber.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
<prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
<prop actor="props/units/heads/iber_helmet_10.xml" attachpoint="helmet"/>

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