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Commit Graph

122 Commits

Author SHA1 Message Date
6fd0c451c2 changed to include sound code (test "rig")
This was SVN commit r1163.
2004-09-19 15:58:13 +00:00
d373e7a559 Moved language selection into the .cfg file
This was SVN commit r1130.
2004-09-06 11:13:36 +00:00
959600b0d1 Removed FPS display
This was SVN commit r1121.
2004-09-05 11:27:23 +00:00
Gee
ec7ace7016 no message
This was SVN commit r1108.
2004-09-03 05:49:20 +00:00
756c89d85d Removed GUI TEMPmessage
This was SVN commit r1104.
2004-09-02 19:18:14 +00:00
Gee
51b5254a9d Added a GUI file to load
This was SVN commit r1086.
2004-08-31 02:10:40 +00:00
70d84beab2 Altered font handling -- now uses CFont in preference to unifont_* (yay, pointless OO) and allows font mapping ("default"=>"palatino12", etc) using .cfg files
This was SVN commit r1074.
2004-08-27 22:08:30 +00:00
918cb99c7f now verify glActiveTexture != 0 in GL extension check (in response to bug #18)
This was SVN commit r1055.
2004-08-25 11:44:11 +00:00
d5a5f4c300 Now uses plain English messages when calling translate() before loading a language, rather than crashing
This was SVN commit r1043.
2004-08-24 11:32:32 +00:00
0e55379b36 Initial i18n integration
This was SVN commit r1029.
2004-08-21 11:45:01 +00:00
4d9c7684df w00t! first batch of actual network support!
This was SVN commit r1006.
2004-08-16 15:19:17 +00:00
9cd4cab693 A few log categories
This was SVN commit r994.
2004-08-15 20:57:31 +00:00
c0428d8cee sound/music player now responsible for calling oal_Init, due to delay-loading.
This was SVN commit r983.
2004-08-12 17:20:11 +00:00
56d798d52f move g_LightEnv here from terrainMain (which is ceasing to exist)
This was SVN commit r961.
2004-08-10 16:02:29 +00:00
92ea452096 remove hack, now that h_mgr actually caches
This was SVN commit r937.
2004-08-08 16:55:25 +00:00
138df056bd Fixed invalid GL code
This was SVN commit r924.
2004-08-06 15:01:23 +00:00
b2afef529c Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
2004-08-05 13:07:51 +00:00
MarkT
2b396ccb57 Minor improvements to some simulation code.
This was SVN commit r887.
2004-08-02 23:14:54 +00:00
f1bb625684 cleaned up ParseArgs
This was SVN commit r877.
2004-08-02 12:53:49 +00:00
09f47d6820 Core Classes Reorganization:
- g_Terrain and g_Camera totally eradicated as globals, is now m_Terrain
of CWorld and m_Camera of CGameView
- terrainMain.cpp is almost completely empty with functionality moved
into the relevant core classes
- Miscellaneous global functions moved into Core Classes (mostly
GameView)

This was SVN commit r865.
2004-07-31 15:57:18 +00:00
fe061f4f11 Added JS setCursor(name)
This was SVN commit r857.
2004-07-31 12:45:30 +00:00
d2070837d2 Global variables are nasty. Hacked g_Terrain into a pointer so that it doesn't crash when automatically destructing, although it ought to be handled in a nicer way.
This was SVN commit r839.
2004-07-28 19:27:35 +00:00
2832286b3f add initial,rough,etc. music code.
have yourself serenaded (germanic peace 3) by pressing <P>lay.
known bug: stutters/pops at low framerates - will be fixed by proper
streaming.

This was SVN commit r829.
2004-07-28 11:36:16 +00:00
415662c4cd First set of Core Classes changes! w00t :P
This was SVN commit r823.
2004-07-27 21:00:53 +00:00
c8514b7d28 OpenGL cursor (for non-Windows)
This was SVN commit r817.
2004-07-24 19:38:12 +00:00
fe1bee706b Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
This was SVN commit r814.
2004-07-24 14:04:40 +00:00
3f7797b762 Prototype support for using 32-bit textures as cursors on Windows
This was SVN commit r813.
2004-07-23 19:07:18 +00:00
MarkT
6d8b9e33ef Minor additions: Added hotkeys to GUI buttons, camera bookmarking (not sure if this system will stay), shoring up some JS error checking, moved a bunch of constants into the config file and added a new rotation mode.
This was SVN commit r804.
2004-07-22 16:18:12 +00:00
b39a059e10 Use the new exception handler in 'testing' builds (for debugging without a debugger)
This was SVN commit r801.
2004-07-22 13:22:28 +00:00
MarkT
f02eab8aba Added configurable hotkey-cooker
This was SVN commit r795.
2004-07-21 16:34:07 +00:00
1343de75d8 Added a function to enable excessively slow memory debugging, for detecting heap corruption close to where it happens.
This was SVN commit r792.
2004-07-21 12:28:23 +00:00
MarkT
7fd55bae7f Minor fix to timing code
This was SVN commit r786.
2004-07-20 21:12:28 +00:00
c6e3668009 Don't use the special exception handler in debug builds. (This time I think I got it the right way round.)
This was SVN commit r785.
2004-07-20 19:45:31 +00:00
MarkT
194fdf9b4b Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code.
This was SVN commit r783.
2004-07-20 19:30:35 +00:00
db4b5d6ff4 Don't use the special exception handler in debug builds
This was SVN commit r781.
2004-07-20 17:20:26 +00:00
d27c345f28 Better error handling. Reports extensions in system_info.txt.
This was SVN commit r776.
2004-07-19 19:03:33 +00:00
7c623b02ee Fixed obvious bug
This was SVN commit r773.
2004-07-18 16:07:10 +00:00
bd884f9de6 Put the FPS counter above the GUI
This was SVN commit r770.
2004-07-17 17:51:04 +00:00
9b4f50309a Slightly pointless and/or rubbish movie-making code
This was SVN commit r767.
2004-07-17 11:13:21 +00:00
0ed69b0975 Handle the scroll wheel better when skipping updates
This was SVN commit r765.
2004-07-16 20:10:37 +00:00
af9cf31691 Working crash log
This was SVN commit r760.
2004-07-15 19:12:54 +00:00
b284b47a06 add crash log (call stack and minidump)
This was SVN commit r757.
2004-07-15 02:39:25 +00:00
7902369a85 Linux/GCC (requires a ## between L and a #expr string)
This was SVN commit r755.
2004-07-14 12:26:49 +00:00
977693c7db GUI text renderer
This was SVN commit r745.
2004-07-13 22:48:53 +00:00
f723248d8f split up main() into chunks to make it more manageable.
added top-level exception handler and Die()

This was SVN commit r730.
2004-07-12 16:50:46 +00:00
ca5b760310 Linux/GCC: Changed a whole bunch of wide character format strings... In VC++,
the wide printf functions default %s to be a wide string. GCC defaults
it to
a narrow string. Everything I could find uses %ls or %hs as appropriate
now.

This was SVN commit r715.
2004-07-11 22:30:08 +00:00
f2dc64e75d Send log messages to the console
This was SVN commit r704.
2004-07-11 16:03:26 +00:00
929fe237ce SDL_ACTIVE => SDL_ACTIVEEVENT (wsdl called it SDL_ACTIVE - official SDL has it
as *EVENT). Support for the "windowed" config value, and a bool
fullscreen
argument for set_vmode.

This was SVN commit r696.
2004-07-10 21:33:31 +00:00
77fbf1ab6d Fixed one more memory leak
This was SVN commit r683.
2004-07-10 14:14:36 +00:00
1a8f8df5f6 write screenshots to /data/screenshots, now that that is possible after fixing the appropriate VFS bug :)
This was SVN commit r677.
2004-07-09 20:03:15 +00:00