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Ykkrosh 147d4f2bd3 # Fixed minor shadow bug
CBound operator+= updated the minimum value or the maximum value, but
never both. (I think the operator+=(CVector3D) has always been buggy
(because it assumes min<max, which isn't true of empty bounds), and I
propagated the error to operator+=(CBound) ages ago.)
Added test cases, and fixed.

This was SVN commit r4244.
2006-08-25 12:52:26 +00:00
..
graphics # Aura and territory rendering 2006-08-25 06:04:33 +00:00
gui int to GLint 2006-08-22 03:00:31 +00:00
i18n # housekeeping 2006-07-26 13:10:13 +00:00
lib # Updates to unit-testing system. 2006-08-22 21:38:53 +00:00
maths # Fixed minor shadow bug 2006-08-25 12:52:26 +00:00
pch # Fixed minor shadow bug 2006-08-25 12:52:26 +00:00
ps # Aura and territory rendering 2006-08-25 06:04:33 +00:00
renderer # MacOS X compat (part 1) 2006-07-26 14:04:52 +00:00
scripting # Updates to the order system, including shift-click queueing. 2006-08-25 04:24:06 +00:00
simulation # Aura and territory rendering 2006-08-25 06:04:33 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools #Cinematic editor 2006-08-22 02:24:44 +00:00
main.cpp # CSimulation cleanup and optimization (1) 2006-07-12 14:36:59 +00:00