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forked from 0ad/0ad
0ad/source/soundmanager
2021-01-19 22:40:56 +00:00
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data Removes duplication of Clamp function. 2019-09-26 21:14:21 +00:00
items Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
scripting Lower rolloff so that players that play from very high still hear sound. 2021-01-19 22:40:56 +00:00
ISoundManager.h Fix style issues in ea38089853 2020-12-17 22:04:03 +00:00
SoundManager.cpp Fix sound errors when no sound card is detected. 2021-01-11 18:56:33 +00:00
SoundManager.h Fix sound errors when no sound card is detected. 2021-01-11 18:56:33 +00:00