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0
forked from 0ad/0ad
0ad/source/lib/app_hooks.cpp
2009-04-18 17:17:34 +00:00

175 lines
4.5 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* =========================================================================
* File : app_hooks.cpp
* Project : 0 A.D.
* Description : hooks to allow customization / app-specific behavior.
* =========================================================================
*/
#include "precompiled.h"
#include "app_hooks.h"
#include "lib/path_util.h"
#include "lib/sysdep/sysdep.h"
//-----------------------------------------------------------------------------
// default implementations
//-----------------------------------------------------------------------------
static void def_override_gl_upload_caps()
{
}
static const char* def_get_log_dir()
{
static char N_log_dir[PATH_MAX];
ONCE(\
(void)sys_get_executable_name(N_log_dir, ARRAY_SIZE(N_log_dir));\
/* strip app name (we only want its path) */\
path_strip_fn(N_log_dir);\
);
return N_log_dir;
}
static void def_bundle_logs(FILE* UNUSED(f))
{
}
static const wchar_t* def_translate(const wchar_t* text)
{
return text;
}
static void def_translate_free(const wchar_t* UNUSED(text))
{
// no-op - translate() doesn't own the pointer.
}
static void def_log(const wchar_t* text)
{
wprintf(text);
}
static ErrorReaction def_display_error(const wchar_t* UNUSED(text), size_t UNUSED(flags))
{
return ER_NOT_IMPLEMENTED;
}
//-----------------------------------------------------------------------------
// contains the current set of hooks. starts with the default values and
// may be changed via app_hooks_update.
//
// rationale: we don't ever need to switch "hook sets", so one global struct
// is fine. by always having one defined, we also avoid the trampolines
// having to check whether their function pointer is valid.
static AppHooks ah =
{
def_override_gl_upload_caps,
def_get_log_dir,
def_bundle_logs,
def_translate,
def_translate_free,
def_log,
def_display_error
};
// separate copy of ah; used to determine if a particular hook has been
// redefined. the additional storage needed is negligible and this is
// easier than comparing each value against its corresponding def_ value.
static AppHooks default_ah = ah;
// register the specified hook function pointers. any of them that
// are non-zero override the previous function pointer value
// (these default to the stub hooks which are functional but basic).
void app_hooks_update(AppHooks* new_ah)
{
debug_assert(new_ah);
#define OVERRIDE_IF_NONZERO(HOOKNAME) if(new_ah->HOOKNAME) ah.HOOKNAME = new_ah->HOOKNAME;
OVERRIDE_IF_NONZERO(override_gl_upload_caps)
OVERRIDE_IF_NONZERO(get_log_dir)
OVERRIDE_IF_NONZERO(bundle_logs)
OVERRIDE_IF_NONZERO(translate)
OVERRIDE_IF_NONZERO(translate_free)
OVERRIDE_IF_NONZERO(log)
OVERRIDE_IF_NONZERO(display_error)
}
bool app_hook_was_redefined(size_t offset_in_struct)
{
const u8* ah_bytes = (const u8*)&ah;
const u8* default_ah_bytes = (const u8*)&default_ah;
typedef void(*FP)(); // a bit safer than comparing void* pointers
if(*(FP)(ah_bytes+offset_in_struct) != *(FP)(default_ah_bytes+offset_in_struct))
return true;
return false;
}
//-----------------------------------------------------------------------------
// trampoline implementations
// (boilerplate code; hides details of how to call the app hook)
//-----------------------------------------------------------------------------
void ah_override_gl_upload_caps(void)
{
if(ah.override_gl_upload_caps)
ah.override_gl_upload_caps();
}
const char* ah_get_log_dir(void)
{
return ah.get_log_dir();
}
void ah_bundle_logs(FILE* f)
{
ah.bundle_logs(f);
}
const wchar_t* ah_translate(const wchar_t* text)
{
return ah.translate(text);
}
void ah_translate_free(const wchar_t* text)
{
ah.translate_free(text);
}
void ah_log(const wchar_t* text)
{
ah.log(text);
}
ErrorReaction ah_display_error(const wchar_t* text, size_t flags)
{
return ah.display_error(text, flags);
}