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leper 25b1837603 Pass CVector3D as const reference in a few places.
Reviewed By: Sandarac
Differential Revision: https://code.wildfiregames.com/D424
This was SVN commit r19534.
2017-05-08 04:04:45 +00:00
..
collada Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
graphics Pass CVector3D as const reference in a few places. 2017-05-08 04:04:45 +00:00
gui Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
i18n Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
lib Fix possible null dereferences. 2017-05-08 02:41:23 +00:00
lobby Clientside Lobby support for muted players (visitor role). 2017-05-05 01:13:12 +00:00
maths Cinematic path node moving tool for Atlas. Patch by Vladislav. 2017-04-30 23:47:16 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Bump year number of files changed this year in the license headers. 2017-05-01 14:28:22 +00:00
pch Switch to std::shared_ptr and std::weak_ptr. 2015-01-25 03:10:58 +00:00
ps Cinematic path node moving tool for Atlas. Patch by Vladislav. 2017-04-30 23:47:16 +00:00
renderer Declare variable when actually initialized. 2017-05-04 06:53:21 +00:00
scriptinterface Clean up FromJSProperty a little. Patch by Vladislav. 2017-05-01 00:58:35 +00:00
simulation2 Draw paths only when cinematics isn't playing. Patch by Vladislav. 2017-05-08 04:02:33 +00:00
soundmanager Pass CVector3D as const reference in a few places. 2017-05-08 04:04:45 +00:00
third_party Update tinygettext. 2015-12-08 18:05:11 +00:00
tools Draw paths only when cinematics isn't playing. Patch by Vladislav. 2017-05-08 04:02:33 +00:00
main.cpp Optional FPS Limiter for running games too, use the Slider GUI object in the config to specify custom limits. 2017-05-03 23:44:13 +00:00
test_setup.cpp Properly shut down SpiderMonkey using JS_ShutDown. 2016-08-06 15:41:59 +00:00