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wraitii 37729586dc Don't pause music when pausing the game / Fix victory music in SP.
Victory music doesn't work in A24 SP. That's because the modal pauses
the game, and pausing the game pauses music.
This has been the case since c9a5d5cee5.

Auto-pausing the game (structree, ...) didn't really happen in the past,
but A24 makes it relatively common, and I think pausing the music is a
bit jarring then, so this simply removes that.

Reported by: Langbart
Fixes #5941

Differential Revision: https://code.wildfiregames.com/D3433
This was SVN commit r24744.
2021-01-21 09:34:20 +00:00
..
data Removes duplication of Clamp function. 2019-09-26 21:14:21 +00:00
items Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
scripting Lower rolloff so that players that play from very high still hear sound. 2021-01-19 22:40:56 +00:00
ISoundManager.h Don't pause music when pausing the game / Fix victory music in SP. 2021-01-21 09:34:20 +00:00
SoundManager.cpp Fix sound errors when no sound card is detected. 2021-01-11 18:56:33 +00:00
SoundManager.h Fix sound errors when no sound card is detected. 2021-01-11 18:56:33 +00:00