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forked from 0ad/0ad
0ad/binaries/data/mods/official/entities/template_structure_civic_house.xml

40 lines
642 B
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_structure_civic"
>
<Traits>
<Id>
<Internal_Only />
<Generic>House</Generic>
<Icon_Cell>48</Icon_Cell>
<Classes>Housing, Village</Classes>
<Rollover>A civic building that increases the player's population.</Rollover>
</Id>
<Foundation>foundation_2x2</Foundation>
<Footprint>
<Width>9.0</Width>
<Depth>9.0</Depth>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>250</Max>
</Health>
<Population>
<Add>5</Add>
</Population>
</Traits>
</Entity>