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forked from 0ad/0ad
0ad/source/simulation2
2011-02-11 23:02:19 +00:00
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components Fix #591 (Disable sounds for units in FoW/SoD), based on patch from Bogi 2011-02-11 23:02:19 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
scripting # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
serialization # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
system Simplify component interface: remove explicit context parameter, use GetSimContext() instead. 2011-01-16 14:08:38 +00:00
tests # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
MessageTypes.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Simulation2.cpp # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Simulation2.h # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
TypeList.h Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00