1
0
forked from 0ad/0ad
0ad/source/ps/CStr.h
leper 523d220ac5 Add engine support to load mods from config and restart into mods.
Restructure mod mounting code a bit to make it reusable, and use it for
replays. Fixes #2703.

This was SVN commit r15676.
2014-08-25 16:02:40 +00:00

357 lines
10 KiB
C++

/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* File : CStr.h
* Project : engine
* Description : Contains CStr class which is a versatile class for making string use easy.
* : The class implements a series of string manipulation/formatting functions.
**/
#ifndef INCLUDED_CSTR
#define INCLUDED_CSTR
/**
* Whitespace trim identifier for Trim and Pad functions
**/
enum PS_TRIM_MODE
{
PS_TRIM_LEFT, /// Trim all white space from the beginning of the string
PS_TRIM_RIGHT, /// Trim all white space from the end of the string
PS_TRIM_BOTH /// Trim all white space from the beginning and end of the string
};
#ifndef IN_UNIDOUBLER
#define UNIDOUBLER_HEADER "CStr.h"
#include "UniDoubler.h"
#endif
#endif
// Include this section when in unidoubler mode, and when this unicode/ascii
// version has not already been included.
#if defined(IN_UNIDOUBLER) && ( (defined(_UNICODE) && !defined(CSTR_H_U)) || (!defined(_UNICODE) && !defined(CSTR_H_A)) )
#ifdef _UNICODE
#define CSTR_H_U
#else
#define CSTR_H_A
#endif
#include <string>
#include "ps/utf16string.h"
class CStr8;
class CStrW;
/**
* The base class of all strings
**/
class CStr: public std::tstring
{
public:
// CONSTRUCTORS
CStr() {}
CStr(const tchar* String) : std::tstring(String) {}
CStr(const tchar* String, size_t Length) : std::tstring(String, Length) {}
CStr(const std::tstring& String) : std::tstring(String) {}
template <class InputIterator>
CStr (InputIterator first, InputIterator last) : std::tstring(first, last) {}
/**
* Repeat: Named constructor, to avoid overload overload.
*
* @param const CStr & String reference to another CStr object to be repeated for initialization
* @param size_t Reps number of times to repeat the initialization
* @return CStr new CStr object
**/
static CStr Repeat(const CStr& String, size_t Reps);
/**
* Construction from utf16strings.
*
* @param utf16string String utf16string to be used for initialization.
**/
explicit CStr(const utf16string& String) : std::tstring(String.begin(), String.end()) {}
// Conversion to/from UTF-8, encoded in a CStr8.
// Invalid bytes/characters (e.g. broken UTF-8, and Unicode characters
// above U+FFFF) are silently replaced with U+FFFD.
#ifdef _UNICODE
CStr8 ToUTF8() const;
#else
CStrW FromUTF8() const;
#endif
// Conversions:
static CStr FromInt(int n);
static CStr FromUInt(unsigned int n);
static CStr FromInt64(i64 n);
static CStr FromDouble(double n);
/**
* Return CStr as Integer.
* Conversion is from the beginning of CStr.
*
* @return int CStr represented as an integer.
**/
int ToInt() const;
/**
* Return CStr as Unsigned Integer.
* Conversion is from the beginning of CStr.
*
* @return unsigned int CStr represented as an unsigned integer.
**/
unsigned int ToUInt() const;
/**
* Return CStr as Long.
* Conversion is from the beginning of CStr.
*
* @return long CStr represented as a long.
**/
long ToLong() const;
/**
* Return CStr as Unsigned Long.
* Conversion is from the beginning of CStr.
*
* @return unsigned long CStr represented as an unsigned long.
**/
unsigned long ToULong() const;
/**
* Return CStr as Float.
* Conversion is from the beginning of CStr.
*
* @return float CStr represented as a float.
**/
float ToFloat() const;
/**
* Return CStr as Double.
* Conversion is from the beginning of CStr.
*
* @return double CStr represented as a double.
**/
double ToDouble() const;
/**
* Search the CStr for another string.
* The search is case-sensitive.
*
* @param const CStr & Str reference to the search string
* @return long offset into the CStr of the first occurrence of the search string
* -1 if the search string is not found
**/
long Find(const CStr& Str) const;
/**
* Search the CStr for another string.
* The search is case-sensitive.
*
* @param const {t|w}char_t & chr reference to the search string
* @return long offset into the CStr of the first occurrence of the search string
* -1 if the search string is not found
**/
long Find(const tchar chr) const;
/**
* Search the CStr for another string with starting offset.
* The search is case-sensitive.
*
* @param const int & start character offset into CStr to begin search
* @param const {t|w}char_t & chr reference to the search string
* @return long offset into the CStr of the first occurrence of the search string
* -1 if the search string is not found
**/
long Find(const int start, const tchar chr) const;
/**
* Search the CStr for another string.
* The search is case-insensitive.
*
* @param const CStr & Str reference to the search string
* @return long offset into the CStr of the first occurrence of the search string
* -1 if the search string is not found
**/
long FindInsensitive(const CStr& Str) const;
/**
* Search the CStr for another string.
* The search is case-insensitive.
*
* @param const {t|w}char_t & chr reference to the search string
* @return long offset into the CStr of the first occurrence of the search string
* -1 if the search string is not found
**/
long FindInsensitive(const tchar chr) const;
/**
* Search the CStr for another string with starting offset.
* The search is case-insensitive.
*
* @param const int & start character offset into CStr to begin search
* @param const {t|w}char_t & chr reference to the search string
* @return long offset into the CStr of the first occurrence of the search string
* -1 if the search string is not found
**/
long FindInsensitive(const int start, const tchar chr) const;
/**
* Search the CStr for another string.
* The search is case-sensitive.
*
* @param const CStr & Str reference to the search string
* @return long offset into the CStr of the last occurrence of the search string
* -1 if the search string is not found
**/
long ReverseFind(const CStr& Str) const;
/**
* Make a copy of the CStr in lower-case.
*
* @return CStr converted copy of CStr.
**/
CStr LowerCase() const;
/**
* Make a copy of the CStr in upper-case.
*
* @return CStr converted copy of CStr.
**/
CStr UpperCase() const;
/**
* Retrieve first n characters of the CStr.
*
* @param size_t len the number of characters to retrieve.
* @return CStr retrieved substring.
**/
CStr Left(size_t len) const;
/**
* Retrieve last n characters of the CStr.
*
* @param size_t len the number of characters to retrieve.
* @return CStr retrieved substring.
**/
CStr Right(size_t len) const;
/**
* Retrieve substring of the CStr after last occurrence of a string.
* Return substring of the CStr after the last occurrence of the search string.
*
* @param const CStr & Str reference to search string
* @param size_t startPos character position to start searching from
* @return CStr substring remaining after match
* the CStr if no match is found
**/
CStr AfterLast(const CStr& Str, size_t startPos = npos) const;
/**
* Retrieve substring of the CStr preceding last occurrence of a string.
* Return substring of the CStr preceding the last occurrence of the search string.
*
* @param const CStr & Str reference to search string
* @param size_t startPos character position to start searching from
* @return CStr substring preceding before match
* the CStr if no match is found
**/
CStr BeforeLast(const CStr& Str, size_t startPos = npos) const;
/**
* Retrieve substring of the CStr after first occurrence of a string.
* Return substring of the CStr after the first occurrence of the search string.
*
* @param const CStr & Str reference to search string
* @param size_t startPos character position to start searching from
* @return CStr substring remaining after match
* the CStr if no match is found
**/
CStr AfterFirst(const CStr& Str, size_t startPos = 0) const;
/**
* Retrieve substring of the CStr preceding first occurrence of a string.
* Return substring of the CStr preceding the first occurrence of the search string.
*
* @param const CStr & Str reference to search string
* @param size_t startPos character position to start searching from
* @return CStr substring preceding before match
* the CStr if no match is found
**/
CStr BeforeFirst(const CStr& Str, size_t startPos = 0) const;
/**
* Remove all occurrences of a string from the CStr.
*
* @param const CStr & Str reference to search string to remove.
**/
void Remove(const CStr& Str);
/**
* Replace all occurrences of one string by another string in the CStr.
*
* @param const CStr & StrToReplace reference to search string.
* @param const CStr & ReplaceWith reference to replace string.
**/
void Replace(const CStr& StrToReplace, const CStr& ReplaceWith);
/**
* Convert strings like \\\n into <backslash><newline>
*
* @return CStr converted copy of CStr.
**/
CStr UnescapeBackslashes() const;
/**
* Convert strings to printable ASCII characters with JSON-style escapes.
*/
std::string EscapeToPrintableASCII() const;
/**
* Return a trimmed copy of the CStr.
*
* @param PS_TRIM_MODE Mode value from trim mode enumeration.
* @return CStr copy of trimmed CStr.
**/
CStr Trim(PS_TRIM_MODE Mode) const;
/**
* Return a space padded copy of the CStr.
*
* @param PS_TRIM_MODE Mode value from trim mode enumeration.
* @param size_t Length number of pad spaces to add
* @return CStr copy of padded CStr.
**/
CStr Pad(PS_TRIM_MODE Mode, size_t Length) const;
// Conversion to utf16string
utf16string utf16() const { return utf16string(begin(), end()); }
// Calculates a hash of the string's contents
size_t GetHashCode() const;
// Serialization functions
// (These are not virtual or inherited from ISerializable, to avoid
// adding a vtable and making the strings larger than std::string)
size_t GetSerializedLength() const;
u8* Serialize(u8* buffer) const;
const u8* Deserialize(const u8* buffer, const u8* bufferend);
};
static inline size_t hash_value(const CStr& s)
{
return s.GetHashCode();
}
#endif