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0ad/source/i18n/StringBuffer.h
Ykkrosh c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00

77 lines
2.0 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
Returned by Translate(), and used to collect variables from the user
before converting into a string.
*/
#ifndef INCLUDED_I18N_STRINGBUFFER
#define INCLUDED_I18N_STRINGBUFFER
#include "Common.h"
#include "TranslatedString.h"
#include "ps/CStr.h"
namespace I18n
{
class CLocale;
class BufferVariable;
template<typename T> BufferVariable* NewBufferVariable(T v);
class StringBuffer
{
friend class CLocale;
public:
// Builds and returns the finished string
operator Str();
operator CStrW() { return CStrW( (Str)*this ); }
// Stores the variable inside the StringBuffer,
// for later conversion into a string
template<typename T> StringBuffer& operator<< (T v)
{
// This BufferVariable is freed by the caching system (yuck)
Variables.push_back(NewBufferVariable(v));
return *this;
}
// Returns a simple hash of the contents of Variables
u32 Hash();
private:
TranslatedString* String;
// pointer instead of reference allows assignment.
// this class is returned by value, so it's nicer for the
// compiler-generated copy ctor to be used.
std::vector<BufferVariable*> Variables;
CLocale* Locale;
StringBuffer(TranslatedString* str, CLocale* loc)
: String(str), Locale(loc)
{
}
};
}
#endif // INCLUDED_I18N_STRINGBUFFER