1
0
forked from 0ad/0ad
0ad/source/ps
2010-08-21 22:43:35 +00:00
..
GameSetup Fix #543 (Replace skybox with black background), based on patch from Jayschwa 2010-08-21 22:43:35 +00:00
scripting # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
tests Windows fixes 2010-07-07 22:23:18 +00:00
XML Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
CConsole.cpp Delete lots of obsolete unused script-interface code. 2010-08-01 20:56:34 +00:00
CConsole.h # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
CLogger.cpp Fix non-PCH builds 2010-07-07 10:39:41 +00:00
CLogger.h Support Unicode reliably in logger, via explicit conversion to UTF-8. 2010-07-05 00:03:10 +00:00
ConfigDB.cpp Stop warning about missing config files. 2010-05-31 23:01:42 +00:00
ConfigDB.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
CStr.cpp Fix CStr8 serialisation bug. 2010-06-30 21:24:14 +00:00
CStr.h move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
DllLoader.cpp Fix compiling with Clang 2010-07-30 21:42:22 +00:00
DllLoader.h Fix compiling with Clang 2010-07-30 21:42:22 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp fix: don't generate spurious resize events in fullscreen mode when interacting with another topmost window 2010-07-04 11:12:50 +00:00
Filesystem.h less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
Font.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
Font.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Game.cpp Add basic replay recorder/player to help debugging and performance testing. 2010-08-06 22:16:05 +00:00
Game.h Add basic replay recorder/player to help debugging and performance testing. 2010-08-06 22:16:05 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Hotkey.cpp Add camera angle/zoom reset key ("H") 2010-08-14 00:52:19 +00:00
Hotkey.h Add camera angle/zoom reset key ("H") 2010-08-14 00:52:19 +00:00
i18n.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
i18n.h Add/rename header guards 2010-02-17 23:21:49 +00:00
KeyName.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
KeyName.h Fix non-PCH builds 2010-03-28 18:21:48 +00:00
Loader.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Loader.h Add GPL header 2009-04-18 17:00:33 +00:00
LoaderThunks.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Overlay.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal 2009-08-12 15:17:35 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Profile.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Profile.h Fix non-PCH compiles 2010-05-11 13:24:25 +00:00
ProfileViewer.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ProfileViewer.h Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Pyrogenesis.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Pyrogenesis.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Replay.cpp With --without-pch error 2010-08-10 19:48:35 +00:00
Replay.h Fix warnings 2010-08-09 09:49:24 +00:00
Singleton.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
StringConvert.cpp Add GPL header 2009-04-18 17:00:33 +00:00
StringConvert.h Add/rename header guards 2010-02-17 23:21:49 +00:00
ThreadUtil.h Add GPL header 2009-04-18 17:00:33 +00:00
UniDoubler.h Add GPL header 2009-04-18 17:00:33 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp from work: add thread-safe timer; add CAS64 (required for thread-safe timer); remove topology init requirements, no longer cache results (simplifies GroupPolicy_PerCache); add scoped affinitizer; whrt: fix race condition reported by parallel inspector. also refactor cache and TLB detection. 2010-07-22 16:17:33 +00:00
Util.h Add/rename header guards 2010-02-17 23:21:49 +00:00
VideoMode.cpp Use SDL_GL_SWAP_CONTROL to control vsync on non-Windows. Fixes #520. 2010-08-04 21:30:43 +00:00
VideoMode.h # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
World.cpp # Redesigned the camera control system. 2010-08-13 13:26:29 +00:00
World.h Delete lots of obsolete unused script-interface code. 2010-08-01 20:56:34 +00:00