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Matei 6b73ba0296 - Terrain conformance should now work in Atlas as well.
- Renamed Passive stance to Hold (which is what it's called in the
design doc and GUI).

This was SVN commit r4345.
2006-09-16 21:30:23 +00:00
..
graphics Made CTerrain::getSlopeAngleFace even more "continous" at places where the slope changes rapidly (before, it only checked elevation forward and right, now it also looks left and up). 2006-09-16 20:16:42 +00:00
gui # Optimised minimap drawing 2006-08-27 22:51:53 +00:00
i18n # housekeeping 2006-07-26 13:10:13 +00:00
lib Linux fixes. 2006-09-14 23:04:20 +00:00
maths # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
network Added the concept of diplomatic stance in CPlayer. 2006-08-28 03:07:48 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps Linux fixes. 2006-09-14 23:02:39 +00:00
renderer #Bugfix: Shadows appeared to be rendered one frame too late 2006-09-14 20:06:21 +00:00
scripting # Fixes to terrain conformance and movement speed bonus. 2006-09-16 20:13:40 +00:00
simulation - Terrain conformance should now work in Atlas as well. 2006-09-16 21:30:23 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools #Bugfix: Shadows appeared to be rendered one frame too late 2006-09-14 20:06:21 +00:00
main.cpp Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00