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forked from 0ad/0ad
0ad/source/scriptinterface/ScriptVal.h
2010-09-17 17:49:39 +00:00

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1.5 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SCRIPTVAL
#define INCLUDED_SCRIPTVAL
#include "ScriptTypes.h"
#include <boost/shared_ptr.hpp>
/**
* A trivial wrapper around a jsval. Used to avoid template overload ambiguities
* with jsval (which is just an integer), for any code that uses
* ScriptInterface::ToJSVal or ScriptInterface::FromJSVal
*/
class CScriptVal
{
public:
CScriptVal() : m_Val(0) { }
CScriptVal(jsval val) : m_Val(val) { }
jsval get() const { return m_Val; }
private:
jsval m_Val;
};
class CScriptValRooted
{
public:
CScriptValRooted() { }
CScriptValRooted(JSContext* cx, jsval val);
CScriptValRooted(JSContext* cx, CScriptVal val);
jsval get() const;
bool undefined() const;
bool uninitialised() const;
private:
boost::shared_ptr<jsval> m_Val;
};
#endif // INCLUDED_SCRIPTVAL