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forked from 0ad/0ad
0ad/source
2004-07-15 19:29:56 +00:00
..
ape First commit of APE files 2004-06-11 04:07:28 +00:00
graphics Removed trailing newlines in log messages 2004-07-11 16:05:58 +00:00
gui Exception classes to allow hierarchical catching and to work reasonably nicely with the crash log 2004-07-15 19:10:33 +00:00
lib MICROLOG function for high-speed logging of everything that happened just before a crash 2004-07-15 19:29:56 +00:00
maths Crash less 2004-07-12 15:51:02 +00:00
ps Exception classes to allow hierarchical catching and to work reasonably nicely with the crash log 2004-07-15 19:10:33 +00:00
renderer MICROLOG function for high-speed logging of everything that happened just before a crash 2004-07-15 19:29:56 +00:00
sced JS Interface to entities. It even partially works now. 2004-06-10 22:24:03 +00:00
scripting MICROLOG function for high-speed logging of everything that happened just before a crash 2004-07-15 19:29:56 +00:00
simulation Don't crash when units exist off the map 2004-07-12 16:08:41 +00:00
terrain active -> g_active 2004-07-12 16:52:38 +00:00
tools Handle fonts without an 0xFFFD glyph 2004-07-13 22:48:17 +00:00
workspaces Added unix sysdep folder 2004-07-12 22:06:21 +00:00
errorlist.pl Exception classes to allow hierarchical catching and to work reasonably nicely with the crash log 2004-07-15 19:10:33 +00:00
linefix.exe Added linefix.exe to source/ for convenience's sake. 2004-05-30 01:14:15 +00:00
main.cpp Working crash log 2004-07-15 19:12:54 +00:00
ProgrammingSchedule.xls our programming schedule, for easier updating. what do ya'll think of putting it into cvs? 2004-06-30 14:32:12 +00:00