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forked from 0ad/0ad
0ad/source/scriptinterface/ScriptTypes.h
Ykkrosh c684c211a2 # Basic experimental multiplayer integration with new simulation system.
Add new turn manager that should be more correct and potentially more
efficient.
Remove evil CNetServer/CNetClient multiple inheritance of CTurnManager.
Add multiplayer autostart.
Various minor cleanups.

This was SVN commit r7551.
2010-05-20 00:59:01 +00:00

43 lines
1.3 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SCRIPTTYPES
#define INCLUDED_SCRIPTTYPES
#ifdef _WIN32
# define XP_WIN
#else
# define XP_UNIX
#endif
// (we don't support XP_OS2 or XP_BEOS)
#include "js/jspubtd.h"
#include "js/jsversion.h"
#if JS_VERSION != 185
#error Your compiler is trying to use an incorrect version of the SpiderMonkey library.
#error The only version that works is the one in the libraries/spidermonkey-tip/ directory,
#error and it will not work with a typical system-installed version.
#error Make sure you have got all the right files and include paths.
#endif
class ScriptInterface;
class CScriptVal;
class CScriptValRooted;
#endif // INCLUDED_SCRIPTTYPES