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forked from 0ad/0ad
0ad/build
Itms 94db174b25 Fix the pkgconfig premake module when headers are force-included.
This fixes a bug with premake5 happening when using
--with-system-mozjs38.

Tested By: temple
Differential Revision: https://code.wildfiregames.com/D1028
This was SVN commit r20523.
2017-11-25 16:56:56 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Silence build output with third-party libs on Unix during Jenkins builds. 2017-11-11 16:21:30 +00:00
premake Fix the pkgconfig premake module when headers are force-included. 2017-11-25 16:56:56 +00:00
resources Remove the URL entry of the desktop file, because that can only be used to create a desktop link to that URL (as of Desktop Entry Specification 1.1), refs #3734. 2016-11-14 09:50:36 +00:00
svn_revision Clean up of the last commit. 2014-07-01 16:15:03 +00:00
workspaces Migrate to premake5, fixes #3729. 2017-10-30 13:52:05 +00:00