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forked from 0ad/0ad
0ad/source/i18n/ScriptInterface.h
2010-03-19 20:28:22 +00:00

114 lines
2.7 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
ScriptObject provides an interface to the JavaScript engine.
ScriptValues are used to generate jsvals from 'constants' (strings, ints)
and 'variables' (dependent on the type passed with "translate(...) <<").
*/
#ifndef INCLUDED_I18N_SCRIPTINTERFACE
#define INCLUDED_I18N_SCRIPTINTERFACE
#include "Common.h"
#include "BufferVariable.h"
#include <vector>
ERROR_SUBGROUP(I18n, Script);
ERROR_TYPE(I18n_Script, SetupFailed);
typedef intptr_t JSWord;
typedef JSWord jsword;
typedef jsword jsval;
typedef unsigned short jschar;
struct JSContext;
struct JSObject;
namespace I18n
{
class ScriptValue;
class CLocale;
class ScriptObject
{
public:
ScriptObject(CLocale* locale, JSContext* cx, JSObject* scope);
~ScriptObject();
bool ExecuteCode(const jschar* data, size_t len, const char* filename);
const StrImW CallFunction(const char* name, const std::vector<BufferVariable*>& vars, const std::vector<ScriptValue*>& params);
JSContext* Context;
JSObject* Object;
};
// Virtual base class for script values
class ScriptValue
{
public:
virtual jsval GetJsval(const std::vector<BufferVariable*>& vars) = 0;
virtual ~ScriptValue() {};
protected:
JSContext* Context;
};
// Particular types of script value:
class ScriptValueString : public ScriptValue
{
public:
ScriptValueString(ScriptObject& script, const wchar_t* s);
~ScriptValueString();
jsval GetJsval(const std::vector<BufferVariable*>& vars);
private:
jsval Value;
};
class ScriptValueInteger : public ScriptValue
{
public:
ScriptValueInteger(ScriptObject& script, const int v);
~ScriptValueInteger();
jsval GetJsval(const std::vector<BufferVariable*>& vars);
private:
jsval Value;
};
class ScriptValueVariable : public ScriptValue
{
public:
ScriptValueVariable(ScriptObject& script, const unsigned char id);
~ScriptValueVariable();
jsval GetJsval(const std::vector<BufferVariable*>& vars);
private:
unsigned char ID;
void* GCVal; // something that's being garbage-collected
};
}
#endif // INCLUDED_I18N_SCRIPTINTERFACE