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forked from 0ad/0ad
0ad/source/ps
2005-08-07 21:58:36 +00:00
..
Network Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
scripting rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
CConsole.cpp Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
CConsole.h Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
CLogger.cpp VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
CLogger.h Use the standard Singleton for CLogger, to fix problems with unordered shutdown 2005-06-13 19:31:48 +00:00
ConfigDB.cpp New terrain properties stuff, gcc compatability and updated unix debugging stuff 2005-08-07 21:58:36 +00:00
ConfigDB.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
CStr.cpp CStr: VC2005 fix - mustn't dereference end() 2005-07-01 22:53:03 +00:00
CStr.h rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
CVFSFile.cpp Adjusted error handling minorly 2004-08-27 21:14:23 +00:00
CVFSFile.h New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
Encryption.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Encryption.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Error.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Errors.cpp Fixed mmap bug, and GUI memory leak. 2005-07-28 17:39:27 +00:00
Errors.h Changed PSERROR to inherit from std::exception 2005-05-24 00:00:40 +00:00
FilePacker.cpp Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
FilePacker.h CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used). 2004-12-15 14:26:21 +00:00
FileUnpacker.cpp Fail more quietly while loading 2005-07-30 20:12:41 +00:00
FileUnpacker.h types.h => lib/types.h (avoid name collision) 2005-02-26 15:13:15 +00:00
Font.cpp Slightly tidied some small things 2004-12-16 00:47:12 +00:00
Font.h Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
Game.cpp New terrain properties stuff, gcc compatability and updated unix debugging stuff 2005-08-07 21:58:36 +00:00
Game.h Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
GameAttributes.cpp Corrected garbage collection problem 2005-05-09 03:26:04 +00:00
GameAttributes.h ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work. 2005-04-03 05:02:00 +00:00
GameRecord.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
GameRecord.h - A lot of small network fixes 2004-09-21 14:40:43 +00:00
Hotkey.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
Hotkey.h Sorry, SVN doesn't seem to be picking up modifications today. 2005-03-30 18:32:16 +00:00
i18n.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
i18n.h Renamed translate() to I18n::translate(), to minimise conflicts 2005-05-22 22:58:27 +00:00
Interact.cpp VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
Interact.h - Linux/GCC (as usual :P) 2005-05-18 05:32:09 +00:00
KeyName.cpp include SDL or lib/input.h where needed (since lib.h no longer pulls it in) 2005-01-27 15:31:06 +00:00
Loader.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
Loader.h rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
LoaderThunks.h added macro that takes care of boilerplate "check for timeout and return progress" code. 2005-05-04 23:10:11 +00:00
LogFile.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
LogFile.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
NPFont.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFont.h rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
NPFontManager.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
NPFontManager.h Added PASAP entity systems 2004-05-21 23:46:16 +00:00
Overlay.cpp Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up 2005-06-20 15:14:36 +00:00
Overlay.h New terrain properties stuff, gcc compatability and updated unix debugging stuff 2005-08-07 21:58:36 +00:00
OverlayText.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
OverlayText.h Fixed #includes. 2004-05-29 20:50:23 +00:00
Parser.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
Parser.h Minor warning-fixes and miscellaneous tidiness 2005-06-20 22:04:08 +00:00
Player.cpp - Linux/GCC (as usual :P) 2005-05-18 05:32:09 +00:00
Player.h Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005. 2005-02-27 22:11:26 +00:00
Profile.cpp - Linux/GCC (as usual :P) 2005-05-18 05:32:09 +00:00
Profile.h Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
ProfileViewer.cpp Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
ProfileViewer.h - Linux/GCC (as usual :P) 2005-05-18 05:32:09 +00:00
Pyrogenesis.cpp s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Pyrogenesis.h debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h 2005-05-11 18:56:30 +00:00
Singleton.h New terrain properties stuff, gcc compatability and updated unix debugging stuff 2005-08-07 21:58:36 +00:00
Sound.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
StringConvert.cpp ScriptableComplex.h: ScriptingHost already includes SpiderMonkey.h 2005-07-20 04:53:58 +00:00
StringConvert.h Corrected string conversion slightly 2005-03-22 12:09:11 +00:00
ThreadUtil.h philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH 2005-03-18 22:44:55 +00:00
UniDoubler.h Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
utf16string.h types.h => lib/types.h (avoid name collision) 2005-02-26 15:13:15 +00:00
Vector2D.h Minor changes to sound-script interface. 2004-11-15 22:30:01 +00:00
VFSUtil.cpp - Linux/GCC (as usual :P) 2005-05-18 05:32:09 +00:00
VFSUtil.h update EnumDirEnts docs. disambiguate <path> parameter - it's dir+name 2005-05-03 05:03:27 +00:00
World.cpp Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
World.h Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
XercesErrorHandler.cpp config: remove HAVE_DEBUGALLOC 2005-01-23 18:25:28 +00:00
XercesErrorHandler.h s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
Xeromyces.cpp VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
Xeromyces.h Partial support for new actor format. Partialer support for missing actors without crashing. 2005-03-18 22:30:23 +00:00
XeroXMB.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
XeroXMB.h add default ctors for XMBElement and XMBElementList (required by ReadXML closure) 2005-05-03 21:39:51 +00:00
XML.h - read() and write() are now implemented as functions (avoids having to #undef them) 2005-06-22 03:14:35 +00:00
XMLUtils.cpp security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK) 2005-03-01 20:13:00 +00:00
XMLWriter.cpp rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
XMLWriter.h Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00