1
0
forked from 0ad/0ad
0ad/source/simulation2/scripting
vladislavbelov c17e7ee92f Adds a helper function to pick entities with a given component and a given filter on screen.
Reviewed By: wraitii
Commented By: Stan, elexis
Differential Revision: https://code.wildfiregames.com/D2207
This was SVN commit r22939.
2019-09-20 07:45:55 +00:00
..
EngineScriptConversions.cpp Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
JSInterface_Simulation.cpp Adds a helper function to pick entities with a given component and a given filter on screen. 2019-09-20 07:45:55 +00:00
JSInterface_Simulation.h Adds a helper function to pick entities with a given component and a given filter on screen. 2019-09-20 07:45:55 +00:00
MessageTypeConversions.cpp UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00
ScriptComponent.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
ScriptComponent.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00