1
0
forked from 0ad/0ad
0ad/source
2006-03-18 04:38:41 +00:00
..
graphics Load default player data from XML 2006-03-18 04:38:41 +00:00
gui Load default player data from XML 2006-03-18 04:38:41 +00:00
i18n fixed wchar_t issues; now correctly separates utf16, CStrW and jschar. 2006-02-03 20:36:15 +00:00
lib fix: memory leak fix wasn't correctly resetting root node during tree_clear. this caused crash after creating archive. 2006-03-18 01:07:05 +00:00
maths fix: no longer crashes when attempting to remove node from empty track 2006-02-05 03:43:21 +00:00
ps Load default player data from XML 2006-03-18 04:38:41 +00:00
renderer Refactored actor variation system, and added support for entity-level selections (controlled by the current animation). 2006-03-17 03:59:49 +00:00
scripting automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
simulation Refactored actor variation system, and added support for entity-level selections (controlled by the current animation). 2006-03-17 03:59:49 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools Refactored actor variation system, and added support for entity-level selections (controlled by the current animation). 2006-03-17 03:59:49 +00:00
main.cpp file_cache: fix: add buf/size combo to exact_buf_oracle if file_io rounded size up. 2006-03-07 05:44:34 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00