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forked from 0ad/0ad
0ad/source/maths/tests
2011-04-22 13:19:23 +00:00
..
test_Bound.h Add GPL header 2009-04-18 17:00:33 +00:00
test_Fixed.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
test_FixedVector2D.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
test_FixedVector3D.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
test_Matrix3d.h Make decals only rotate around the Y axis, to avoid buggy stretched appearance when rotated non-horizontally 2011-04-22 13:19:23 +00:00
test_MD5.h Fix build error, test-case bug 2010-01-10 19:44:56 +00:00
test_Sqrt.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00