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forked from 0ad/0ad
0ad/source/ps/GameSetup
wraitii ca9109be75 Fix a crash on some system when Alt-tabbing during game setup.
Move checks for rendering a frame in Render() to avoid missing calls to
this functions, which can crash on certain systems.

Move the sound manager's idle task out of Render().
Move the buffer swapping in Render() since we do not need to swap
buffers unless we are rendering.

Patch By: Angen
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D1495
This was SVN commit r22314.
2019-05-28 13:18:32 +00:00
..
tests Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
CmdLineArgs.h Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Config.cpp Option to disable fog effects. 2017-12-04 15:54:24 +00:00
Config.h Option to disable fog effects. 2017-12-04 15:54:24 +00:00
GameSetup.cpp Fix a crash on some system when Alt-tabbing during game setup. 2019-05-28 13:18:32 +00:00
GameSetup.h Alpha 23 "lobby lag" release fix. 2018-05-24 18:08:56 +00:00
HWDetect.cpp Removes active values from UserReport, they are not hardware statistics. 2019-01-06 21:18:55 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00