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2012-07-28 23:48:57 +00:00
binaries Moar scenario map previews. Still a work in progress. 2012-07-28 22:32:09 +00:00
build Fixes unnecessary linking of X11 on OS X. 2012-07-28 23:48:57 +00:00
docs Small correction -- building with both xelatex and pdflatex doesn't make sense :o) 2012-07-01 01:05:06 +00:00
source Fixes build error left out of c1a3b8f171. Refs #1497 2012-07-27 05:26:37 +00:00
.gitattributes Splitting Internal with Public 2008-09-18 04:38:42 +00:00
license_dbghelp.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_gpl-2.0.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
license_lgpl-2.1.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
LICENSE.txt Add a very basic readme file, to give links and some context. Fix a typo in LICENSE.txt. 2010-03-24 21:10:10 +00:00
README.txt Fixes log folder script on WinXP/2000. Moves script inside source/tools. Adds start menu shortcut to the installer. Updates README. Fixes #1438 2012-07-04 03:50:01 +00:00

 0 A.D. Introductory Information
=================================

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

  Web site: http://wildfiregames.com/0ad/

  Forums: http://www.wildfiregames.com/forum/

  Trac (development info, bug tracker): http://trac.wildfiregames.com/

  IRC: #0ad on irc.quakenet.org


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Running precompiled binaries on Windows
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Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"


-----------------------------------
Compiling the game from source code
-----------------------------------

The instructions for compiling the game on Windows, Linux and OS X are at
http://trac.wildfiregames.com/wiki/BuildInstructions


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Reporting problems
------------------

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors