1
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forked from 0ad/0ad
0ad/source/lib/sysdep
s0600204 9ea68317ad Use pkg-config where possible instead of hard-coding or library-specific programs
Accepted by: Itms, wraitii
Previously tested by: andy5995
Fixes: #5157
Refs: D1582
Differential Revision: https://code.wildfiregames.com/D1611
This was SVN commit r22302.
2019-05-25 18:00:40 +00:00
..
arch Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
os Use pkg-config where possible instead of hard-coding or library-specific programs 2019-05-25 18:00:40 +00:00
rtl Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
tests Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
acpi.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
acpi.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
arch.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
clipboard.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
compiler.h Add FALLTHROUGH, which in the best case is just [[fallthrough]]. 2017-09-01 20:04:53 +00:00
cpu.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
cpu.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
cursor.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
dir_watch.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
filesystem.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
gfx.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
gfx.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
numa.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
os_cpu.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
os_cpu.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
os.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
rtl.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
smbios.cpp Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
smbios.h Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
stl.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
sysdep.h Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
vm.h Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00