..
backend
Adds EGL support for Wayland.
2022-06-09 21:09:32 +00:00
scripting
Adds render debug modes.
2021-11-12 11:22:18 +00:00
AlphaMapCalculator.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
AlphaMapCalculator.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
BlendShapes.h
fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
2009-05-03 11:47:38 +00:00
DebugRenderer.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
DebugRenderer.h
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
DecalRData.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
DecalRData.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
HWLightingModelRenderer.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
HWLightingModelRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
InstancingModelRenderer.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
InstancingModelRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
MikktspaceWrap.cpp
Reduces the number of possible allocations for models with multiple UV sets during loading.
2021-09-03 20:11:52 +00:00
MikktspaceWrap.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
ModelRenderer.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
ModelRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
ModelVertexRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
OverlayRenderer.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
OverlayRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
ParticleRenderer.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
ParticleRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
PatchRData.cpp
Removes GL types from regular renderer code after 3ed4eaf247
.
2022-06-06 07:30:45 +00:00
PatchRData.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
PostprocManager.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
PostprocManager.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
Renderer.cpp
Removes GL types from regular renderer code after 3ed4eaf247
.
2022-06-06 07:30:45 +00:00
Renderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
RenderingOptions.cpp
Creates water backend textures and framebuffers only if needed.
2022-03-09 21:40:24 +00:00
RenderingOptions.h
Moves backend capabilities to CDevice.
2022-02-13 21:46:03 +00:00
RenderModifiers.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
RenderModifiers.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
Scene.cpp
Moves partially MiniMap texture rendering into a separate object.
2021-06-01 18:55:35 +00:00
Scene.h
Moves partially MiniMap texture rendering into a separate object.
2021-06-01 18:55:35 +00:00
SceneRenderer.cpp
Removes GL types from regular renderer code after 3ed4eaf247
.
2022-06-06 07:30:45 +00:00
SceneRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
ShadowMap.cpp
Logic fix for very high shadows on very large screens.
2022-06-23 17:04:13 +00:00
ShadowMap.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
SilhouetteRenderer.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
SilhouetteRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
SkyManager.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
SkyManager.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
TerrainOverlay.cpp
Adds instancing support to backend and enables it for minimap.
2022-05-24 07:11:23 +00:00
TerrainOverlay.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
TerrainRenderer.cpp
Fixes rendering reflections and refractions in case of empty scissors.
2022-05-24 19:15:26 +00:00
TerrainRenderer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
TexturedLineRData.cpp
Use CVector2D instead of float arrays for TexturedLineRData
2022-06-06 21:46:37 +00:00
TexturedLineRData.h
Use CVector2D instead of float arrays for TexturedLineRData
2022-06-06 21:46:37 +00:00
TimeManager.cpp
Removes unused header dependencies from CTimeManager.
2021-04-14 22:14:37 +00:00
TimeManager.h
Removes unused header dependencies from CTimeManager.
2021-04-14 22:14:37 +00:00
VertexArray.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
VertexArray.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
VertexBuffer.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
VertexBuffer.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
VertexBufferManager.cpp
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
VertexBufferManager.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00
WaterManager.cpp
Removes GL types from regular renderer code after 3ed4eaf247
.
2022-06-06 07:30:45 +00:00
WaterManager.h
Adds renderer backend interface and dummy backend.
2022-05-08 22:02:46 +00:00