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forked from 0ad/0ad
0ad/source/lib/types.h
janwas 1861448e6c needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups)
also rename wchar -> utf8 to avoid conflict with <wchar.h> (requires
rebuild of workspace)
(unfortunately copying history fails to "502 bad gateway"; had to delete
old + add new independently)

This was SVN commit r7340.
2010-03-01 14:52:58 +00:00

54 lines
1.7 KiB
C

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* convenient type aliases (shorter than stdint.h's uintN_t)
*/
#ifndef INCLUDED_TYPES
#define INCLUDED_TYPES
#include "lib/posix/posix_types.h"
// defines instead of typedefs so we can #undef conflicting decls
#define i8 int8_t
#define i16 int16_t
#define i32 int32_t
#define i64 int64_t
#define u8 uint8_t
#define u16 uint16_t
#define u32 uint32_t
#define u64 uint64_t
// the standard only guarantees 16 bits.
// we use this for memory offsets and ranges, so it better be big enough.
//#ifdef SIZE_MAX
//# if SIZE_MAX < 0xFFFFFFFF
//# error "check size_t and SIZE_MAX - too small?"
//# endif
//#endif
#endif // #ifndef INCLUDED_TYPES