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janwas faa998b8a9 # more mouse fixes (windowed mode)
note: previous fix (clamp to 0 in screen_to_client) causes spurious
messages if mouse moves outside of the window (which is bad). "client"
coords are allowed to be negative, but "idealized client coords" (which
are defended by assert >= 0 or is_in_window) aren't.
fixes #146

This was SVN commit r4324.
2006-09-11 23:30:23 +00:00
..
graphics Modified world intersection so that you can also intersect with the water plane, which is useful for making ships move around as expected when you rightclick a spot on the water. 2006-09-10 20:38:39 +00:00
gui # Optimised minimap drawing 2006-08-27 22:51:53 +00:00
i18n # housekeeping 2006-07-26 13:10:13 +00:00
lib # more mouse fixes (windowed mode) 2006-09-11 23:30:23 +00:00
maths # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
network Added the concept of diplomatic stance in CPlayer. 2006-08-28 03:07:48 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps Modified world intersection so that you can also intersect with the water plane, which is useful for making ships move around as expected when you rightclick a spot on the water. 2006-09-10 20:38:39 +00:00
renderer - Added support for translating texture coordinates in fancy water, so it can move in some direction like the non-fancy water can. 2006-09-11 22:35:44 +00:00
scripting # Updates to water rendering (more effects). 2006-09-10 05:31:41 +00:00
simulation Modified world intersection so that you can also intersect with the water plane, which is useful for making ships move around as expected when you rightclick a spot on the water. 2006-09-10 20:38:39 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools Fixed warnings/errors/leaks related to Xerces update 2006-09-04 20:59:21 +00:00
main.cpp Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00