0ad/source/lib/allocators/string_pool.h

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/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* shared storage for strings
*/
#ifndef INCLUDED_STRING_POOL
#define INCLUDED_STRING_POOL
#include "lib/adts.h" // DynHashTbl
#include "lib/allocators/pool.h"
class StringPool
{
public:
StringPool(size_t maxSize);
~StringPool();
/**
* allocate a copy of the string.
*
* @return a unique pointer for the string (addresses are equal iff
* the string contents match). can return 0, but would raise a
* warning first.
**/
const char* UniqueCopy(const char* string);
bool Contains(const char* string) const;
const char* RandomString() const;
private:
// rationale: we want an O(1) Contains() so that redundant UniqueCopy
// calls are cheap. that requires allocating from one contiguous arena,
// which is also more memory-efficient than the heap (no headers).
Pool m_pool;
typedef DynHashTbl<const char*, const char*> Map;
Map m_map;
};
#endif // #ifndef INCLUDED_STRING_POOL