0ad/libraries/LICENSE.txt

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This directory contains libraries that are used by the game:
osx/ contains a script for download and building required libraries on OS X.
source/ contains bundled source, when the game requires a specific library
version that may not be available in package managers.
win32/ contains headers and precompiled static libs for Windows builds.
osx/build-osx-libs.sh
MIT
source/cxxtest
LGPL v2.1 (see COPYING)
source/enet
MIT (see src/LICENSE)
source/fcollada
MIT (see src/FCollada/Copyright.txt)
source/miniupnpc
BSD
source/nvtt
MIT (see src/NVIDIA_Texture_Tools_LICENSE.txt)
source/spidermonkey
MPL / GPL / LGPL
source/valgrind
BSD
win32/boost
Boost Software License
win32/gloox
GPL v2
win32/libcurl
MIT
win32/libjpg
libjpeg license
win32/libpng
libpng license
win32/libxml2
MIT
LGPL v2.0 (include/iconv.h)
win32/openal
LGPL v2.0
win32/opengl
MIT
win32/sdl
LGPL v2.1
win32/vorbis
BSD
win32/zlib
zlib license