0ad/source/readme.txt

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- download http://oss.sgi.com/projects/ogl-sample/ABI/glext.h , put in compiler's include\gl dir
- leave out debug* for now (requires dbghelp, included with vc7)
- leave out memcpy.cpp, unless processor pack installed (not currently used anyway)
- don't define D3D8 unless the SDK is installed (=> less accurate graphics card info)
- dito for DDRAW7 (=> video card memory size not available)
- set code generation to multithreaded
- set entry point to entry (=>