2007-05-09 23:01:11 +02:00
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/**
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* =========================================================================
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* File : bits.h
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* Project : 0 A.D.
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* Description : bit-twiddling.
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* =========================================================================
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*/
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// license: GPL; see lib/license.txt
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#ifndef INCLUDED_BITS
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#define INCLUDED_BITS
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/**
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* value of bit number <n> as unsigned long.
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*
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* @param n bit index (0..CHAR_BIT*sizeof(int)-1)
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**/
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#define BIT(n) (1ul << (n))
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/**
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* value of bit number <n> as unsigned long long.
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*
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* @param n bit index (0..CHAR_BIT*sizeof(int)-1)
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**/
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#define BIT64(n) (1ull << (n))
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// these are declared in the header and inlined to aid compiler optimizations
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// (they can easily end up being time-critical).
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// note: GCC can't inline extern functions, while VC's "Whole Program
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// Optimization" can.
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/**
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* a mask that includes the lowest N bits
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*
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* @param num_bits number of bits in mask
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**/
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inline uint bit_mask(uint num_bits)
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{
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return (1u << num_bits)-1;
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}
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2007-05-21 21:22:55 +02:00
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inline u64 bit_mask64(uint num_bits)
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{
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return (1ull << num_bits)-1;
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}
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2007-05-09 23:01:11 +02:00
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/**
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* extract the value of bits hi_idx:lo_idx within num
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*
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* example: bits(0x69, 2, 5) == 0x0A
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*
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* @param num number whose bits are to be extracted
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* @param lo_idx bit index of lowest bit to include
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* @param hi_idx bit index of highest bit to include
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* @return value of extracted bits.
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**/
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inline uint bits(uint num, uint lo_idx, uint hi_idx)
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{
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const uint count = (hi_idx - lo_idx)+1; // # bits to return
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uint result = num >> lo_idx;
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result &= bit_mask(count);
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return result;
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}
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2007-05-21 21:22:55 +02:00
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inline u64 bits64(u64 num, uint lo_idx, uint hi_idx)
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{
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const uint count = (hi_idx - lo_idx)+1; // # bits to return
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u64 result = num >> lo_idx;
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result &= bit_mask64(count);
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return result;
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}
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2007-05-09 23:01:11 +02:00
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/**
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* @return whether the given number is a power of two.
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**/
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extern bool is_pow2(uint n);
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/**
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* @return the (integral) base 2 logarithm, or -1 if the number
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* is not a power-of-two.
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**/
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extern int log2_of_pow2(uint n);
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/**
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* ceil(log2(n))
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*
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* @param n (integer) input; MUST be > 0, else results are undefined.
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* @return ceiling of the base-2 logarithm (i.e. rounded up).
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**/
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extern uint ceil_log2(uint x);
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/**
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* floor(log2(f))
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* fast, uses the FPU normalization hardware.
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*
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* @param f (float) input; MUST be > 0, else results are undefined.
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* @return floor of the base-2 logarithm (i.e. rounded down).
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**/
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extern int floor_log2(const float x);
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/**
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* round up to next larger power of two.
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**/
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extern uint round_up_to_pow2(uint x);
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/**
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* round number up/down to the next given multiple.
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*
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* @param multiple: must be a power of two.
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**/
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extern uintptr_t round_up (uintptr_t n, uintptr_t multiple);
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extern uintptr_t round_down(uintptr_t n, uintptr_t multiple);
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#endif // #ifndef INCLUDED_BITS
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