Removed these wall entities, which were throwing errors.

This was SVN commit r11848.
This commit is contained in:
Michael D. Hafer 2012-05-12 05:47:04 +00:00
parent 13d8caa0f2
commit 0cef14be54
7 changed files with 56 additions and 97 deletions

View File

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>structural/hele_civic_shields.dae</mesh>
<texture>props/mace_prop_shields.png</texture>
</variant>
</group>
<material>playercolor_spec.xml</material>
</actor>

View File

@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Hellenes_Civic_Centre">
<animations>
<animation event="0.5" load="0.0" name="melee" speed="100"/>
</animations>
<mesh>structural/hele_civic_struct.dae</mesh>
<props>
<prop actor="props/structures/hellenes/civic_centre_props.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/civic_centre_shields.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
<texture>structural/hele_struct.dds</texture>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_props.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/civic_centre_shields.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>hele</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_medium.xml</Actor>
</VisualActor>
</Entity>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>hele</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_medium.xml</Actor>
</VisualActor>
</Entity>

View File

@ -19,6 +19,6 @@
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/hellenes/civic_centre_new.xml</Actor>
<Actor>structures/macedonians/civic_centre.xml</Actor>
</VisualActor>
</Entity>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="23.5" depth="6.5"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>mace</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="23.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_med.xml</Actor>
</VisualActor>
</Entity>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="23.5" depth="6.5"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>spart</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="23.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_medium.xml</Actor>
</VisualActor>
</Entity>