forked from 0ad/0ad
This was SVN commit r15751.
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parent
67c3a80c42
commit
113f72a503
@ -256,7 +256,13 @@ function updateGameList()
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if(!filterGame(g))
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if(!filterGame(g))
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{
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{
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// Highlight games 'waiting' for this player, otherwise display as green
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// Highlight games 'waiting' for this player, otherwise display as green
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var name = (g.state != 'waiting') ? '[color="0 125 0"]' + g.name + '[/color]' : '[color="orange"]' + g.name + '[/color]';
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var name;
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if (g.state == 'init')
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name = '[color="0 125 0"]' + g.name + '[/color]';
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else if (g.state == 'waiting')
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name = '[color="255 127 0"]' + g.name + '[/color]';
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else
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name = '[color="255 0 0"]' + g.name + '[/color]';
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list_name.push(name);
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list_name.push(name);
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list_ip.push(g.ip);
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list_ip.push(g.ip);
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list_mapName.push(g.niceMapName);
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list_mapName.push(g.niceMapName);
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@ -637,11 +637,7 @@ class XpartaMuPP(sleekxmpp.ClientXMPP):
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## Pull games and add each to the stanza
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## Pull games and add each to the stanza
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for JIDs in games:
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for JIDs in games:
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g = games[JIDs]
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g = games[JIDs]
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# Only send the games that are in the 'init' state and games
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stz.addGame(g)
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# that are in the 'waiting' state which the receiving player is in. TODO
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# Split the rating off
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if g['state'] == 'init' or (g['state'] == 'waiting' and self.nicks[str(JID)] in (formattedPlayer.split()[0] for formattedPlayer in g['players-init'])):
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stz.addGame(g)
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## Set additional IQ attributes
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## Set additional IQ attributes
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iq = self.Iq()
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iq = self.Iq()
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