forked from 0ad/0ad
[GUI] Improve and Combine in-game HUD panel textures into a texture sheet
Patch by: @wowgetoffyourcellphone Comments by: @Stan @vladislavbelov @sera Accepted by: @real_tabasco_sauce Differential Revision: https://code.wildfiregames.com/D5231 This was SVN commit r28016.
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binaries/data/mods/public/art/textures/ui/session/hud_panels.png
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binaries/data/mods/public/art/textures/ui/session/hud_panels.png
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binaries/data/mods/public/art/textures/ui/session/minimap_circle_modern.png
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binaries/data/mods/public/art/textures/ui/session/minimap_circle_modern.png
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binaries/data/mods/public/art/textures/ui/session/panel_bg.png
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binaries/data/mods/public/art/textures/ui/session/panel_bg.png
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binaries/data/mods/public/art/textures/ui/session/panel_left.png
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binaries/data/mods/public/art/textures/ui/session/panel_left.png
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binaries/data/mods/public/art/textures/ui/session/panel_middle.png
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binaries/data/mods/public/art/textures/ui/session/panel_middle.png
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binaries/data/mods/public/art/textures/ui/session/panel_right.png
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binaries/data/mods/public/art/textures/ui/session/panel_right.png
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binaries/data/mods/public/art/textures/ui/session/ui_bg.png
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binaries/data/mods/public/art/textures/ui/session/ui_bg.png
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@ -194,8 +194,8 @@
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/>
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<!-- background -->
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<image texture="session/panel_left.png"
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real_texture_placement="0 0 189 170"
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<image texture="session/hud_panels.png"
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real_texture_placement="314 98 512 256"
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texture_size="0 0 100% 100%"
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size="4 4 100%-4 100%-4"
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/>
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@ -205,8 +205,8 @@
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<sprite name="selectionDetailsPanel">
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<!-- background -->
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<image texture="session/panel_middle.png"
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real_texture_placement="0 0 228 205"
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<image texture="session/hud_panels.png"
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real_texture_placement="0 0 220 192"
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texture_size="0 0 100% 100%"
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size="0 0 100% 100%"
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/>
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@ -288,8 +288,8 @@
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/>
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<!-- background -->
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<image texture="session/panel_right.png"
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real_texture_placement="0 0 398 170"
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<image texture="session/hud_panels.png"
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real_texture_placement="75 64 469 222"
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texture_size="0 0 100% 100%"
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size="4 4 100%-4 100%-4"
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/>
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